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A procedurally-generated adventure game in 32KB
Home Page: https://slc.is/posts/heirs-of-nyx.html
License: GNU General Public License v3.0
Makefile 1.36%
C 55.60%
Assembly 33.64%
Batchfile 0.40%
Pascal 9.00%
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When X and Y positions are incremented, use an assembly loop for that. That also keeps values in registers for xor-shift PRNG.
For the same (x, y), this is how it's used incorrectly:
- is_removed(66, 64)
- remove_item(15426, 15478)
- p.x[0] = 67, p.y[0] = 62 (correct position)
Pandora's box gets opened by pirates, releasing all the evils. You capture the evils then return the box.
Sprites:
- Parrot
- Monkey
- Other Pirates
- Pandora's Box
Backgrounds:
- Ruins
If I add (seeded) random pushes to water, show that current in the map.