Cross platform scriptable game engine
- cmake >= version 3.0
- gcc / MinGW
- SDL2
- SDL image
- SDL ttf
- glew
###Project setup:
OS X
Windows
Linux
###OS X Setup
- install brew
- install cmake with brew
- install qtcreator
- install sdl2 with
###Windows Setup
###Linux Setup
###Building for a specific architecture:
By default cmake builds for the 64bit architecture. It can however be instructed to build
for the 32bit architecture by passing the -DARCH:STRING=32
argument.
###Building on windows
If building on windows with mingw the path to the mingw library must be explicitly specified by passing the