Comments (7)
Parallel road tool is a fine name, unless you wanted to call it something mythic like Valkyrie or Valhalla or some badass name like that.
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Viciniroad
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Better Road Placement
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Pararoad!
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I think PRT is good, but since it works on all networks, perhaps something which reflects that as well? I don't know what is best from a "marketing point" in the Steam-shop, I guess most people would like it for transport networks, as for example water and power lines give strange results both as a part of a setup, or when used and the PLT is on.
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This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
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This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
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Related Issues (20)
- Upgrading road on an S curve makes the road cross over
- Currently broken HOT 1
- No longer functional after Plazas & Promenades HOT 9
- v1.16 compatibility
- :(
- Could not load type 'CitiesHarmony.API.HarmonyHelper' from assembly 'ParallelRoadTool'. HOT 2
- Getting File Stream Error
- does not show up in unified ui.
- Limiting Networks in Dropdown HOT 2
- When anarchy and update mode are on, keeping mouse pressed will update segments multiple times until released
- Road bugged out HOT 2
- German translation shows Internal Text identifier on buttons in import/export menu HOT 1
- Error with KEYMAPPING HOT 1
- Add English as fallback language for missing translations. HOT 1
- Wrong road cost HOT 2
- Connecting Single Road/Track HOT 1
- Moving parallel road tool window breaks mod
- Highway bridge with reverse direction gets weird
- Using the mode only creates 1 road
- Attempt to add one-way two-lane w/ trolley fails badly
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