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Code-for-Papers

This repository contains the links of code for partial papers.


Classified catalogue

Low-level Vision Human Face Human Body Geometry Processing
Depth Estimation Face Reconstruction Body Reconstruction Geodesic Computation
Stereo Matching Facial Motion Retargeting Body Representation ADMM
Optical Flow Face Recognition Human Digitization Mesh Filtering
Surface Registration Face Alignment Anderson Acceleration
Face Representation
Face Synthesis

Region Deformer Networks for Unsupervised Depth Estimation from Unconstrained Monocular Videos
Haofei Xu, Jianmin Zheng, Jianfei Cai, Juyong Zhang
International Joint Conference on Artificial Intelligence (IJCAI), 2019
paper / code

In this project, we propose a new learning based method consisting of DepthNet, PoseNet and Region Deformer Networks (RDN) to estimate depth from unconstrained monocular videos without ground truth supervision.

AANet: Adaptive Aggregation Network for Efficient Stereo Matching
Haofei Xu, Juyong Zhang
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2020
paper / code

In this project, we aim at completely replacing the commonly used 3D convolutions to achieve fast inference speed while maintaining comparable accuracy.

High-Resolution Optical Flow from 1D Attention and Correlation
Haofei Xu, Jiaolong Yang, Jianfei Cai, Juyong Zhang, Xin Tong
IEEE International Conference on Computer Vision (ICCV), 2021
paper / code

We propose a new method for high-resolution optical flow estimation with significantly less computation, which is achieved by factorizing 2D optical flow with 1D attention and correlation.

Recurrent Multi-view Alignment Network for Unsupervised Surface Registration
Wanquan Feng, Juyong Zhang, Hongrui Cai, Haofei Xu, Junhui Hou, Hujun Bao
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2021
paper / project page / code

For non-rigid registration, we propose RMA-Net to deform the input surface shape stage by stage. RMA-Net is totally trained in an unsupervised manner via our proposed multi-view 2D projection loss.

Fast and Robust Iterative Closest Point
Juyong Zhang, Yuxin Yao, Bailin Deng
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2021
paper / code

Recent work such as Sparse ICP achieves robustness via sparsity optimization at the cost of computational speed. In this paper, we propose a new method for robust registration with fast convergence.

Quasi-Newton Solver for Robust Non-Rigid Registration
Yuxin Yao, Bailin Deng, Weiwei Xu, Juyong Zhang
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR, Oral Presentation), 2020
paper / code

In this project, we propose a formulation for robust non-rigid registration based on a globally smooth robust estimator for data fitting and regularization, which can handle outliers and partial overlaps. We apply the majorization-minimization algorithm to the problem, which reduces each iteration to solving a simple least-squares problem with L-BFGS.


Lightweight Photometric Stereo for Facial Details Recovery
Xueying Wang, Yudong Guo, Bailin Deng, Juyong Zhang
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2020
paper / code

In this project, we present a lightweight strategy that only requires sparse inputs or even a single image to recover high-fidelity face shapes with images captured under near-field lights.

CNN-based Real-time Dense Face Reconstruction with Inverse-rendered Photo-realistic Face Images
Yudong Guo, Juyong Zhang, Jianfei Cai, Boyi Jiang, Jianmin Zheng
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2019
paper / dataset

This paper presents a novel face data generation method. Specifically, we render a large number of photo-realistic face images with different attributes based on inverse rendering. Furthermore, we construct a fine-detailed face image dataset by transferring different scales of details from one image to another.

3D Face Reconstruction with Geometry Details from a Single Image
Luo Jiang, Juyong Zhang, Bailin Deng, Hao Li, Ligang Liu
IEEE Transactions on Image Processing (TIP), 2018
paper / results

Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for reconstructing 3D faces from unconstrained 2D images, using a coarse-to-fine optimization strategy.

Alive Caricature from 2D to 3D
Qianyi Wu, Juyong Zhang, Yu-Kun Lai, Jianmin Zheng, Jianfei Cai
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), Spotlight Presentation, 2018
paper / results

While many caricatures are 2D images, this paper presents an algorithm for creating expressive 3D caricatures from 2D caricature images with a minimum of user interaction.

Facial Expression Retargeting from Human to Avatar Made Easy
Juyong Zhang, Keyu Chen, Jianmin Zheng
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2021
paper / code

We propose a brand-new solution to this cross-domain expression transfer problem via nonlinear expression embedding and expression domain translation.

Robust RGB-D Face Recognition Using Attribute-Aware Loss
Luo Jiang, Juyong Zhang, Bailin Deng
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2020
paper / dataset

In this project, we propose a new CNN-based face recognition approach that incorporates such attributes into the training process.

Landmark Detection and 3D Face Reconstruction for Caricature using a Nonlinear Parametric Model
Hongrui Cai, Yudong Guo, Zhuang Peng, Juyong Zhang
Graphical Models, 2021
paper / code

To the best of our knowledge, this is the first work for automatic landmark detection and 3D face reconstruction for general caricatures.

Disentangled Representation Learning for 3D Face Shape
Zi-Hang Jiang, Qianyi Wu, Keyu Chen, Juyong Zhang
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2019
paper / code

In this project, we present a novel strategy to design disentangled 3D face shape representation.

AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis
Yudong Guo, Keyu Chen, Sen Liang, Yongjin Liu, Hujun Bao, Juyong Zhang
IEEE International Conference on Computer Vision (ICCV), 2021
paper / project page / code

We address the talking head problem with the aid of neural scene representation networks. The feature of audio is fed into a conditional implicit function to generate a dynamic neural radiance field for high-fidelity talking-head video synthesis.


BCNet: Learning Body and Cloth Shape from A Single Image
Boyi Jiang, Juyong Zhang, Yang Hong, Jinhao Luo, Ligang Liu, Hujun Bao
European Conference on Computer Vision (ECCV), 2020
paper / code

In this project, we consider the problem to automatically reconstruct garment and body shapes from a single near-front view RGB image. To this end, we propose a layered garment representation on top of SMPL and novelly make the skinning weight of garment independent of the body mesh.

Disentangled Human Body Embedding Based on Deep Hierarchical Neural Network
Boyi Jiang, Juyong Zhang, Jianfei Cai, Jianmin Zheng
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2020
paper / code

This project presents an autoencoder-like network architecture to learn disentangled shape and pose embedding specifically for the 3D human body.

StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Vision
Yang Hong, Juyong Zhang, Boyi Jiang, Yudong Guo, Ligang Liu, Hujun Bao
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2021
paper / project page / code

We propose StereoPIFu, which integrates the geometric constraints of stereo vision with implicit function representation of PIFu, to recover the 3D shape of the clothed human.


Parallel and Scalable Heat Methods for Geodesic Distance Computation
Jiong Tao, Juyong Zhang, Bailin Deng, Zheng Fang, Yue Peng, Ying He
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2021
paper / code

In this project, we propose a parallel and scalable approach for geodesic distance computation on triangle meshes.

Anderson Acceleration for Nonconvex ADMM Based on Douglas-Rachford Splitting
Wenqing Ouyang, Yue Peng, Yuxin Yao, Juyong Zhang, Bailin Deng
Computer Graphics Forum (Symposium on Geometry Processing), 2020
paper / code

In this project, we note that the equivalence between ADMM and Douglas-Rachford splitting reveals that ADMM is in fact a fixed-point iteration in a lower-dimensional space. By applying Anderson acceleration to such lower-dimensional fixed-point iteration, we obtain a more effective approach for accelerating ADMM.

Accelerating ADMM for Efficient Simulation and Optimization
Juyong Zhang, Yue Peng, Wenqing Ouyang, Bailin Deng
ACM Transactions on Graphics (SIGGRAPH ASIA), 2019
paper / code

We propose a method to speed up ADMM using Anderson acceleration, an established technique for accelerating fixed-point iterations. We show that in the general case, ADMM is a fixed-point iteration of the second primal variable and the dual variable, and Anderson acceleration can be directly applied.

Static/Dynamic Filtering for Mesh Geometry
Juyong Zhang, Bailin Deng, Yang Hong, Yue Peng, Wenjie Qin, Ligang Liu
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2019
paper / code

In this project, we propose a new geometry filtering technique called static/dynamic filter, which utilizes both static and dynamic guidances to achieve state-of-the-art results.

Anderson Acceleration for Geometry Optimization and Physics Simulation
Yue Peng, Bailin Deng, Juyong Zhang, Fanyu Geng, Wenjie Qin, Ligang Liu
ACM Transactions on Graphics (SIGGRAPH), 2018
paper / code

In this project, we propose a simple and effective technique to accelerate the convergence of local-global solvers.

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