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View Code? Open in Web Editor NEWA demo / foundation for an RTS game built using Unity 3d with C# scripting
A demo / foundation for an RTS game built using Unity 3d with C# scripting
Hi,
apart from your time and this being a side project for you...
Is there any chance of continuing this project?
As far as I can see, it is one of the best or even the best written tutorial for building up a RTS game in unity.
You're coding is very well and the tutorial is (except from little changes in the unity framework with version 5.x) fully functional. I enjoy reading this tutorial very much and would be very pleased, if you find some time to continue this well done job.
Best wishes
This would be a big help. Also, sound effects for selection or attack commands? I really want to push this forward but am being drawn to building this out in JavaScript, not sure if that's the best route since it's a more natural language for me.
I have NO clue what is causing this. I re-wrote (as well as copied) the code from the RTS tutorial, and this error just won't go away.
From what I can tell, The RTS Namespace already declares or defines ResourceManager somewhere in it. Even though, I don't see it anywhere.
Any help on this one? I am using Unity 4.3.4.
Thanks.
This is something I find rather important, since right now it's kind of just beating up on a helpless AI.
Custom teamcoloring would be neat as well.
Looks good though, I can probably also learn something from your saving/loading code for making saving/loading in my other Unity projects. :D
It has been 14 years since the start of this series and unity has grown way bigger. A new series would be great! If you can create a new series that isn't deprecated, then I will be a happy customer. I know that you are not online, and might be dead to be honest, but I am leaving this here as a remembrance of the golden days of unity.
Hud
objects are not initialized correctly.Hud
component to each player, more errors come up.A declarative, efficient, and flexible JavaScript library for building user interfaces.
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