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my directx example & practises
HLSL 1.36%
C 5.15%
C++ 93.40%
Batchfile 0.09%
renderfromscratch's Introduction
- ๐ฑ : game development, real-time rendering methodology & programming
- ๐ : running in ๋ฌ๋น์กฐ๊ฐ์ฌ Team of XLGames (unity, csharp, elixir)
- ๐ด : directx11/12 pratice, Crash
- ๐ฏ : visible structural things, philosophy for human, chase own archetypes
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clion ide ๋ณ๊ฒฝ + Github Action?
ํ๋ก์ ํธ ๋ณ ๋ด๋ถ ๊ฒฝ๋ก -> ์๋ฃจ์
๋ด๋ถ ๊ฒฝ๋ก, ํ๋ก์ ํธ ์ธ๋ถ ๊ฒฝ๋ก
- units : ์์น ๊ณต๋ฆฌ๊ณ ์ ์
- transforms : dq, quternion rotate, affine
- primitives : ray, boujnds
๊ฐ์ข
์ฒ๋ฆฌ๊ฐ ํํธํ ๋์ด ์์. ๋ฐ์ดํฐ, ํจ์๋ฅผ ๋ถ๋ฅ