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cellulargrowth's Introduction

CellularGrowth

GPU-based cellular growth simulation in Unity. ๐Ÿง 

2D simulation

Intro

Mass

Edges

3D simulation

Sculpture

3D simulation - ErosiveCellularGrowth

3D cellular growth from an imported mesh.

Bunny

This project uses D3D11 features (ex. Append/Consume buffer), so it requires DirectX environment.

Compatibility

tested on Unity 2017.3.1, windows10 (GTX 1060).

Sources

License

MIT

cellulargrowth's People

Contributors

mattatz avatar

Watchers

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