Comments (2)
Yeah, this is how uPickle does it, but it doesn't always work and produces weird problems and compiler errors. Doesn't the CompositePickler work for you in these cases?
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Thanks, CompositePickler
mostly did the trick, sorry for the noise.
The only limitation I found is that I sometimes had to explicitly expose the CompositePickler's pickler and unpickler for types that are deep in the tree. Still trying to figure out a simple test case.
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