Comments (10)
Oh, I misread. You want me to change the version number. Yeah, I'll probably do that.
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Then please document in your README that you’re not SemVer compliant so others may know
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There are technically a few breaking changes within this release.
Please release a 9.0.11
reverting these changes and re-release as 10.0.0
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Yep, that was a mistake. It didn't occur to me that this was a breaking change. However, I don't think I'm going to revert – I'm not going to avoid new technologies because a small subset of projects aren't adopting them.
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Please rename the tag ASAP since it's breaking people's apps ~now.
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Thanks :D
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There are technically a few breaking changes within this release.
@Mordil what else did you note as a breaking change? I'm contemplating re-releasing the as 9.0.10, but without @MainActor
. So if you have other concerns, please share.
from swiftmessages.
There are technically a few breaking changes within this release.
@Mordil what else did you note as a breaking change? I'm contemplating re-releasing the as 9.0.10, but without
@MainActor
. So if you have other concerns, please share.
It's arguable this doesn't count, but I believe changing the minimum supported platform to iOS 13 is itself a breaking change, because people will stop receiving updates if they have iOS 12 or earlier as their minimum - which breaks expectations of patch releases.
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Yes, any increase to minimum iOS version is always a breaking change. My team was hitting an issue with @MainActor
and also nonisolated
breaking the builds in our apps.
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I'm keeping @MainActor
, so I'll be moving to 10.0.0. However, while I agree that bumping the minimum target is technically a breaking change, practically, I would not bump the major version for that given how few people would be affected, it would not be worth the tradeoff.
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Related Issues (20)
- Crash while clicking two times to hide the presenting controller HOT 3
- SwiftUI View ignoresSafeArea HOT 4
- SwiftMessages custom CenteredView extends to the screen's full height HOT 3
- How can I show multiple alert? HOT 2
- Safe area insets are not respected when setting overrideUserInterfaceStyle on a MessageView in iOS 17 HOT 3
- How do I show a message that appears above the keyboard, when the keyboard is already visible? HOT 5
- Xcode warnings in two swift files HOT 2
- window being accessed from background thread when dequeueNext is called HOT 12
- EventListeners not called ? HOT 5
- Support for SwiftUI Mac OS HOT 1
- SwiftUI message shown under navigation bar is clipped at top HOT 1
- issue with building for device HOT 1
- why didHide Source dismiss? HOT 3
- Cannot build on physical device but can on a simulator. HOT 1
- Support App Privacy Manifest HOT 1
- Message opened via SwiftMessagesSegue closes by itself after 2 seconds (regression, appeared in 9.0.7) HOT 3
- Add Privacy manifests file HOT 11
- Create a formal dismissal mechanism for SwiftUI message
- Why do you call this SwiftMessages? HOT 4
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