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View Code? Open in Web Editor NEWA datapack generator for Minecraft Java Edition 1.20.6 that creates custom biomes and dimensions
Home Page: https://worldgen.syldium.dev
License: GNU General Public License v3.0
A datapack generator for Minecraft Java Edition 1.20.6 that creates custom biomes and dimensions
Home Page: https://worldgen.syldium.dev
License: GNU General Public License v3.0
If you have a biome with a feature in it, and delete said feature, the feature will disappear from the biome's feature list but will still be in the actual file, causing the server to crash when loading the datapack, saying the feature is missing:
.... [21:59:08 ERROR]: Encountered an unexpected exception
com.google.gson.JsonParseException: Error loading registry data: Missing value [7] : ResourceKey[minecraft:worldgen/configured_feature / stovan:lantern_shroom]
at net.minecraft.core.RegistryAccess.lambda$readRegistry$6(RegistryAccess.java:221) ~[app:?]
at java.util.Optional.ifPresent(Optional.java:178) ~[?:?]
at net.minecraft.core.RegistryAccess.a(RegistryAccess.java:221) ~[app:?]
at net.minecraft.core.RegistryAccess.load(RegistryAccess.java:212) ~[app:?]
at net.minecraft.resources.RegistryReadOps.createAndLoad(RegistryReadOps.java:57) ~[patched_1.17.1.jar:git-Paper-295]
at net.minecraft.resources.RegistryReadOps.createAndLoad(RegistryReadOps.java:51) ~[patched_1.17.1.jar:git-Paper-295]
at net.minecraft.server.MinecraftServer.loadWorld(MinecraftServer.java:527) ~[patched_1.17.1.jar:git-Paper-295]
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:306) ~[patched_1.17.1.jar:git-Paper-295]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1212) ~[patched_1.17.1.jar:git-Paper-295]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:319) ~[patched_1.17.1.jar:git-Paper-295]
at java.lang.Thread.run(Thread.java:831) ~[?:?]
Hi there! I stumpled upon your datapack generator, and it works very well - Except the generate button is disabled, is this a work in progress or what's the deal? :D
I noticed that the dimensions creator doesn't include customizing max depth and height which is a now a feature with datapacks.
I'm using 1.18.2, and whenever I add a custom biome to the datapack, it gives me a "Data pack validation failed!" error when I try and add the datapack to my world...
The 1.18.2 update of the game now makes it easier to define custom structures.
To support this with the generator, the templates for the worldgen/structure_set
, worldgen/configured_structure_feature
and worldgen/template_pool
registries should be added. The list of nbt structures should be available for the select inputs (and maybe display them?). 👀
What I Want
Input Modded Block ID's (such as exnihilosequentia:dust) in locations where the player is prompted to select a block like 'sand'.
What Currently Happens
Type in modded block ID, press enter, it reverts back to the previous settings instead of saving the input block ID.
Why
Mod compatability.
Using custom noise gives errors
.... [18:09:48 ERROR]: Encountered an unexpected exception
com.google.gson.JsonParseException: Error loading registry data: No key ore_veins_enabled in MapLike[{"aquifers_enabled":false,"noodle_caves_enabled":false,"deepslate_enabled":true,"bedrock_floor_position":0,"sea_level":63,"disable_mob_generation":false,"default_block":{"Name":"minecraft:deepslate","Properties":{"axis":"y"}},"default_fluid":{"Properties":{"level":"0"},"Name":"minecraft:water"},"bedrock_roof_position":-2147483648,"structures":{"structures":{"minecraft:ocean_ruin":{"spacing":20,"separation":8,"salt":14357621},"minecraft:endcity":{"spacing":20,"separation":11,"salt":10387313},"minecraft:jungle_pyramid":{"spacing":32,"separation":8,"salt":14357619},"minecraft:bastion_remnant":{"spacing":27,"separation":4,"salt":30084232},"minecraft:fortress":{"spacing":27,"separation":4,"salt":30084232},"minecraft:mansion":{"spacing":80,"separation":20,"salt":10387319},"minecraft:stronghold":{"spacing":1,"separation":0,"salt":0},"minecraft:buried_treasure":{"spacing":1,"separation":0,"salt":0},"minecraft:village":{"spacing":32,"separation":8,"salt":10387312},"minecraft:monument":{"spacing":32,"separation":5,"salt":10387313},"minecraft:ruined_portal":{"spacing":40,"separation":15,"salt":34222645},"minecraft:swamp_hut":{"spacing":32,"separation":8,"salt":14357620},"minecraft:nether_fossil":{"spacing":2,"separation":1,"salt":14357921},"minecraft:shipwreck":{"spacing":24,"separation":4,"salt":165745295},"minecraft:mineshaft":{"spacing":1,"separation":0,"salt":0},"minecraft:pillager_outpost":{"spacing":32,"separation":8,"salt":165745296},"minecraft:desert_pyramid":{"spacing":32,"separation":8,"salt":14357617},"minecraft:igloo":{"spacing":32,"separation":8,"salt":14357618}}},"noise":{"simplex_surface_noise":true,"random_density_offset":true,"size_vertical":2,"density_factor":1,"density_offset":-0.46875,"top_slide":{"target":-10,"size":3,"offset":0},"bottom_slide":{"target":15,"size":3,"offset":0},"size_horizontal":1,"min_y":0,"height":256,"sampling":{"xz_scale":0.9999999814507745,"y_scale":0.9999999814507745,"xz_factor":80,"y_factor":160}}}]; No key noise_caves_enabled in MapLike[{"aquifers_enabled":false,"noodle_caves_enabled":false,"deepslate_enabled":true,"bedrock_floor_position":0,"sea_level":63,"disable_mob_generation":false,"default_block":{"Name":"minecraft:deepslate","Properties":{"axis":"y"}},"default_fluid":{"Properties":{"level":"0"},"Name":"minecraft:water"},"bedrock_roof_position":-2147483648,"structures":{"structures":{"minecraft:ocean_ruin":{"spacing":20,"separation":8,"salt":14357621},"minecraft:endcity":{"spacing":20,"separation":11,"salt":10387313},"minecraft:jungle_pyramid":{"spacing":32,"separation":8,"salt":14357619},"minecraft:bastion_remnant":{"spacing":27,"separation":4,"salt":30084232},"minecraft:fortress":{"spacing":27,"separation":4,"salt":30084232},"minecraft:mansion":{"spacing":80,"separation":20,"salt":10387319},"minecraft:stronghold":{"spacing":1,"separation":0,"salt":0},"minecraft:buried_treasure":{"spacing":1,"separation":0,"salt":0},"minecraft:village":{"spacing":32,"separation":8,"salt":10387312},"minecraft:monument":{"spacing":32,"separation":5,"salt":10387313},"minecraft:ruined_portal":{"spacing":40,"separation":15,"salt":34222645},"minecraft:swamp_hut":{"spacing":32,"separation":8,"salt":14357620},"minecraft:nether_fossil":{"spacing":2,"separation":1,"salt":14357921},"minecraft:shipwreck":{"spacing":24,"separation":4,"salt":165745295},"minecraft:mineshaft":{"spacing":1,"separation":0,"salt":0},"minecraft:pillager_outpost":{"spacing":32,"separation":8,"salt":165745296},"minecraft:desert_pyramid":{"spacing":32,"separation":8,"salt":14357617},"minecraft:igloo":{"spacing":32,"separation":8,"salt":14357618}}},"noise":{"simplex_surface_noise":true,"random_density_offset":true,"size_vertical":2,"density_factor":1,"density_offset":-0.46875,"top_slide":{"target":-10,"size":3,"offset":0},"bottom_slide":{"target":15,"size":3,"offset":0},"size_horizontal":1,"min_y":0,"height":256,"sampling":{"xz_scale":0.9999999814507745,"y_scale":0.9999999814507745,"xz_factor":80,"y_factor":160}}}]; No key min_surface_level in MapLike[{"aquifers_enabled":false,"noodle_caves_enabled":false,"deepslate_enabled":true,"bedrock_floor_position":0,"sea_level":63,"disable_mob_generation":false,"default_block":{"Name":"minecraft:deepslate","Properties":{"axis":"y"}},"default_fluid":{"Properties":{"level":"0"},"Name":"minecraft:water"},"bedrock_roof_position":-2147483648,"structures":{"structures":{"minecraft:ocean_ruin":{"spacing":20,"separation":8,"salt":14357621},"minecraft:endcity":{"spacing":20,"separation":11,"salt":10387313},"minecraft:jungle_pyramid":{"spacing":32,"separation":8,"salt":14357619},"minecraft:bastion_remnant":{"spacing":27,"separation":4,"salt":30084232},"minecraft:fortress":{"spacing":27,"separation":4,"salt":30084232},"minecraft:mansion":{"spacing":80,"separation":20,"salt":10387319},"minecraft:stronghold":{"spacing":1,"separation":0,"salt":0},"minecraft:buried_treasure":{"spacing":1,"separation":0,"salt":0},"minecraft:village":{"spacing":32,"separation":8,"salt":10387312},"minecraft:monument":{"spacing":32,"separation":5,"salt":10387313},"minecraft:ruined_portal":{"spacing":40,"separation":15,"salt":34222645},"minecraft:swamp_hut":{"spacing":32,"separation":8,"salt":14357620},"minecraft:nether_fossil":{"spacing":2,"separation":1,"salt":14357921},"minecraft:shipwreck":{"spacing":24,"separation":4,"salt":165745295},"minecraft:mineshaft":{"spacing":1,"separation":0,"salt":0},"minecraft:pillager_outpost":{"spacing":32,"separation":8,"salt":165745296},"minecraft:desert_pyramid":{"spacing":32,"separation":8,"salt":14357617},"minecraft:igloo":{"spacing":32,"separation":8,"salt":14357618}}},"noise":{"simplex_surface_noise":true,"random_density_offset":true,"size_vertical":2,"density_factor":1,"density_offset":-0.46875,"top_slide":{"target":-10,"size":3,"offset":0},"bottom_slide":{"target":15,"size":3,"offset":0},"size_horizontal":1,"min_y":0,"height":256,"sampling":{"xz_scale":0.9999999814507745,"y_scale":0.9999999814507745,"xz_factor":80,"y_factor":160}}}]
at net.minecraft.core.RegistryAccess.lambda$readRegistry$6(RegistryAccess.java:221) ~[app:?]
at java.util.Optional.ifPresent(Optional.java:178) ~[?:?]
at net.minecraft.core.RegistryAccess.a(RegistryAccess.java:221) ~[app:?]
at net.minecraft.core.RegistryAccess.load(RegistryAccess.java:212) ~[app:?]
at net.minecraft.resources.RegistryReadOps.createAndLoad(RegistryReadOps.java:57) ~[patched_1.17.1.jar:git-Paper-295]
at net.minecraft.resources.RegistryReadOps.createAndLoad(RegistryReadOps.java:51) ~[patched_1.17.1.jar:git-Paper-295]
at net.minecraft.server.MinecraftServer.loadWorld(MinecraftServer.java:527) ~[patched_1.17.1.jar:git-Paper-295]
Feature > Basalt Columns > Height Base/Spread crashes the app and makes it a full grayscreen until you refresh the page every time for me on Firefox.
Refreshing the page wipes out anything that was on my datapack, doesn't seem to get cached, making me have to reimport the datapack or lose everything if I don't have a backup.
Reimporting the datapack is also annoying because it can cause a few visual or actual bugs on the imported data.
It seems like 1.18 version still has removed 1.17 objects, when loading a 1.18 made with syldium console says:
.... [18:40:25 ERROR]: Feature: Not a JSON object: "minecraft:ore_granite"; Not a JSON object: "minecraft:ore_tuff"; Not a JSON object: "minecraft:ore_gravel"; Not a JSON object: "minecraft:ore_dirt"; Not a JSON object: "minecraft:ore_diorite"; Not a JSON object: "minecraft:ore_coal"; Not a JSON object: "minecraft:ore_andesite"; Not a JSON object: "minecraft:disk_gravel"; Not a JSON object: "minecraft:disk_clay"
.... [18:40:25 ERROR]: Feature: Not a JSON object: "minecraft:pointed_dripstone"; Not a JSON object: "minecraft:large_dripstone"; Not a JSON object: "minecraft:dripstone_cluster"; Not a JSON object: "minecraft:dripleaf"; Not a JSON object: "minecraft:cave_vine"
.... [18:40:25 ERROR]: Feature: Not a JSON object: "minecraft:spring_water"; Not a JSON object: "minecraft:patch_tall_grass"; Not a JSON object: "minecraft:patch_red_mushroom"; Not a JSON object: "minecraft:patch_brown_mushroom"; Not a JSON object: "minecraft:glow_lichen"; Not a JSON object: "custom:test_forest_bushes"; Not a JSON object: "custom:patch_grass_underground"; Not a JSON object: "custom:jack_o_lantern_patch"; Not a JSON object: "custom:cobweb_patch"
.... [18:40:25 ERROR]: Feature: Not a JSON object: "minecraft:ore_granite"; Not a JSON object: "minecraft:ore_tuff"; Not a JSON object: "minecraft:ore_gravel"; Not a JSON object: "minecraft:ore_dirt"; Not a JSON object: "minecraft:ore_diorite"; Not a JSON object: "minecraft:ore_coal"; Not a JSON object: "minecraft:ore_andesite"; Not a JSON object: "minecraft:disk_gravel"; Not a JSON object: "minecraft:disk_clay"
.... [18:40:25 ERROR]: Feature: Not a JSON object: "minecraft:pointed_dripstone"; Not a JSON object: "minecraft:large_dripstone"; Not a JSON object: "minecraft:dripstone_cluster"; Not a JSON object: "minecraft:dripleaf"; Not a JSON object: "minecraft:cave_vine"
.... [18:40:25 ERROR]: Feature: Not a JSON object: "minecraft:spring_water"; Not a JSON object: "minecraft:patch_tall_grass"; Not a JSON object: "minecraft:patch_red_mushroom"; Not a JSON object: "minecraft:patch_brown_mushroom"; Not a JSON object: "minecraft:glow_lichen"; Not a JSON object: "custom:test_forest_bushes"; Not a JSON object: "custom:patch_grass_underground"; Not a JSON object: "custom:jack_o_lantern_patch"; Not a JSON object: "custom:cobweb_patch"
When adding a new decorator to the ore_coal decorator (replacing), i get TypeError: Cannot read property 'extra_count' of undefined
in the console, and Error while rendering the extra_count field! Check the browser console for more details.
in the website. Similar errors happen if I change the type of the base count decorator
I am trying to upload this but it doesn't seem to load.
It says it is invalid, how do I do please help I dont know how to edit html
Receiving the message "Uncaught Error: Invalid datapack: no pack.mcmeta" which seems like a catch all, given the zip contains pack.mcmeta. The pack itself was built here, downloaded (and edited slightly by hand to remove the unremovable spawn cost entries in the biome editor). Is there an inherent checksum I'm missing by editing a json file, rezipping, and trying to reupload? Or something simple going on with compression? I'm using basic zip 3.0 in BSD.
generated_datapack.zip
Thanks in advance for any help troubleshooting this. I hope it's not a "duh" moment in the end.
Thanks for fixing the other problems I had so fast, appreciate a bunch.
I like making custom dimensions but every time the game updates they get completely fucked and I have to start over, do you know of any projects that datafix datapacks? would it be something that interests you? (would be alot of work tho)
Would it be possible to add an preview for the noise settings? (Like the preview for the biomes.)
PLEASE HEAR ME, my current datapacks arent compatible with 1.17, if theres anyway you can test and fix this id be a very happy boi PLEASE i love the program and use it regularly. im just gonna hang out in 1.16 for now tho
Using 'sequence' and several material rules results in a datapack validation error.
generated_datapack (1).zip
If you add a noise feature, then delete it, then refresh the page it will come back, no matter how many times you delete then refresh
The app tries to add and reference a feature called spruce_snowy, but it does not exist in the original game files and breaks the datapack.
The correct name is probably minecraft:trees_snowy not spruce.
Image: https://imgur.com/a/1P5MlbR
Whenever there is a long list of something like biomes in a dimension, and you expand it, the website freezes. This makes it difficult to do things like creating a custom dimension based on the Overworld, where there are too many.
"max_inclusive": 7
"min_inclusive": 0,
"monster_spawn_block_light_limit": 0
"monster_spawn_light_level": {
"type": "minecraft:uniform",
these keys are missing from syldium dimension type for 1.19.2, trying to load gives this error in console:
[17:49:06] [ServerMain/WARN]: Failed to load datapacks, can't proceed with server load. You can either fix your datapacks or reset to vanilla with --safeMode
java.util.concurrent.ExecutionException: com.google.gson.JsonParseException: Error loading registry data: No key monster_spawn_block_light_limit in MapLike[{"logical_height":384,"infiniburn":"#minecraft:infiniburn_overworld","effects":"minecraft:overworld","ambient_light":0,"respawn_anchor_works":false,"has_raids":true,"min_y":-64,"height":384,"natural":true,"coordinate_scale":1,"piglin_safe":false,"bed_works":true,"has_skylight":true,"has_ceiling":false,"ultrawarm":false}]; No key monster_spawn_light_level in MapLike[{"logical_height":384,"infiniburn":"#minecraft:infiniburn_overworld","effects":"minecraft:overworld","ambient_light":0,"respawn_anchor_works":false,"has_raids":true,"min_y":-64,"height":384,"natural":true,"coordinate_scale":1,"piglin_safe":false,"bed_works":true,"has_skylight":true,"has_ceiling":false,"ultrawarm":false}]
I created a custom dimension and its not showing up in /execute in but the biome is /locatebiome
Previewing biome distribution doesn't work for 1.19, which makes it hard to visualize the spread of biomes. Adding this would be awesome!
Is there a way to block all Modded Block Id's for an Vanilla World on Modded Server?
Please Add it :)
so for example snowy_tundra should be changed into snowy_plains and stuff like that. It is causing errors for 1.18
Love your tool! I created a datapack, pretty simple, and I'm getting a JSON parse exception: Error loading registry data: Not a tag id
I'm running forge 1.18.2, clean install, and generated the datapack using 1.18.2 (pack format 9). Any ideas?
How do I add structures to the 1.18 biome generator
Currently only way is to use incognito vs non incognito if you wanna edit 2 datapacks at once.
Its not in biome, unless it has been moved somewhere else?
PLEASE, help me... I play in 1.16 for the most part because it has some diverse mods, and i love your generator. however, it appears that I can no longer make data packs for 1.16. if you have a new link or a file or something that can help me use your program for 1.16 that would be incredible. thank you for your support!
I hope this will be updated for 1.20 I haven't seen a world/datapack generator that works as good as this one!
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