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Component loader

Loads and manages access to a tox component.
Used within editor system, etc.

Mapping: contextual mappings

Each component can optionally contain a table of control mappings.
Have a mapper component that scans a scope for mapping tables recursively and does the actual midi / osc / parameter i/o. But have that component detect when it's inside a component that already has its own, and defer to the outmost one.
That way you can have:

  • a mapper and a table in a scene component
  • a live set containing multiple such scenes
  • etc

If each of them has its own mapper, and the inner ones defer to the outer one, then both the scene tox and the live set tox are each totally functional on their own. Outer mappers gather the mappings from their descendents.

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