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World of Warcraft 2.4.3 Server Emulator

License: GNU General Public License v2.0

CMake 0.73% Shell 0.07% Batchfile 0.01% PHP 0.05% JavaScript 0.01% C++ 87.50% C 9.67% Makefile 0.44% Perl 0.54% M4 0.18% D 0.03% Python 0.06% Roff 0.22% CSS 0.01% HTML 0.44% LLVM 0.01% Yacc 0.05%
emulator game game-server gaming mmorpg mmorpg-game mmorpg-server scriptdev2 server world-of-warcraft wow wow-servers

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oregoncore's Issues

Fishing range

Describe the bug
Fishing range seems off. When you use your fishing pole it sometimes says "out of range" as if the charakter tries to throw out the bobber out of the range of the fishing pole which is 10-20 yards.

To Reproduce
Steps to reproduce the behavior:

  1. Try fishing a few times

AC HASH/COMMIT:

Auchenai Crypts

  • boss_exarch_maladaar.cpp
  • boss_shirrak_the_dead_watcher.cpp

underbog

  • boss_hungarfen.cpp SD2 95% Just not sure on timers
  • boss_the_black_stalker.cpp SD2 95% Just not sure on timers

Breached Sea Creature

Describe the bug
The "Breached Sea Creature" located north of Auberdine in Darkshore cannot be looted.

To Reproduce
Steps to reproduce the behavior:

  1. Try to loot the Creature/Container

Expected behavior
One should be able to loot the containing quest item.

Screenshots
WoWScrnShot_071019_005402
WoWScrnShot_071019_005410

AC HASH/COMMIT:
fbf81e8


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Ingame Command Restarting Issue

Revision:

Operating system:

Current behavior:
.... ingame server restart lets oregoncore.exe has stopped working

Expected behavior:
... server should shutdown and in a perfect world startup again

Steps to reproduce the problem:
.server restart 5 (ingame)
[//]: # (This template is for problem reports, for other type of reports edit it accordingly)
[//]: # (If this is a crash report, include the crashlog with https://gist.github.com/)

Coilfang Resevoir--Serpent Shrine Cavern--lurker_below

Revision:95952a3

Operating system:Cannot use fishing skills to summon BOSS

Current behavior: Calling method: Fishing in the pond, no matter how many levels can be fished, there is a certain probability of BOSS.
....

Expected behavior:
...

Steps to reproduce the problem:

Sethekk Halls

  • boss_anzu.cpp
  • boss_darkweaver_syth.cpp
  • boss_tailonking_ikiss.cpp

Blood Furnace

  • boss_broggok.cpp**SD2 supports 99% **
  • boss_kelidan_the_breaker.cpp
  • boss_the_maker.cpp SD2 supports 99% just core missing charm

Karazhan

Revision:95952a3

Operating system:Chess can't release skills BUG after player control

Current behavior:
....

Expected behavior:
...

Shattered Halls

  • boss_blood_guard_porung.cpp SD2 scripted to 99%
  • boss_nethekurse.cpp SD2 scripted to 99%
  • boss_warbringer_omrogg.cpp SD2 scripted to 99%
  • boss_warchief_kargath_bladefist.cpp SD2 scripted to 99%

Paladin Talent: Fanaticism

Describe the bug
Fanaticism should increase judgement effect critical strike chance by 15% when maxed out. It seems that its not working. This is hard to prove and i dont know if there is a way to check but i have a melee critical strike chance of 12% and i am landing crits with melee strikes way more often than with a judgement. I have a spell critical strike chance of 7% - so it should be at 22% with the bonus of fanaticism.

AC HASH/COMMIT:


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Quest: Bride of the Embalmer

Describe the bug
I cant interact with the grave.

Expected behavior
You should be able to interact with the grave and the embalmers Bride should spawn.

AC HASH/COMMIT:

UBRS Missing things #1

Revision:

latest

Operating system:

Win Server 2016

Current behavior:
.... Runes on ground missing, also doors missing.

Expected behavior:
...Runes on the ground in the small rooms are missing (theres orange texture tho) the runes are gameobjects normally. you need to kill all npcs in the respecting small room to unlock the rune and if all runes are unlocked the door to the next room (bossroom) opens. Also the door to the entrance to UBRS that requires a prequest isnt there either

Steps to reproduce the problem:

.tele ubrs and look at said positions

zulfarak

BUG phenomenon: after a conversation with the goblin, he doesn't open the door and the character disappears
Normal: after a conversation with the goblin, he goes back and blows open the door


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BlackTemple Akamas Shade

Revision:

Operating system:

Current behavior:
.... after you speak to Akama, he doesnt walk towards the shade of akama to cast his spell After you kill all the casters around shade of akama, the shade of akama does not attack akama but resets IE the whole fihgt resets

Expected behavior:
... akamas shade shouldnt reset after being freed from the casters

Steps to reproduce the problem:


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Quest: WANTED: Murkdeep!

Describe the bug
After clearing the murlocs at the camp a few waves of enemies should spawn from the sea and Murkdeep should spawn with the last enemy wave. The script doesnt work, the enemys dont spawn.

To Reproduce
Steps to reproduce the behavior:

  1. Clear the Murlocs at the camp.

Expected behavior
The enemy waves should spawn.

Screenshots
WoWScrnShot_071019_150541

AC HASH/COMMIT:
?

The Mechanar

  • boss_gatewatcher_gyrokill.cpp
  • boss_gatewatcher_ironhand.cpp
  • boss_nethermancer_sepethrea.cpp
  • boss_pathaleon_the_calculator.cpp

[Quest] City of Light Quest [10211]

Describe the bug

Khadgar's Servant Despawns at a certain point in the escort

To Reproduce
Steps to reproduce the behavior:

  1. Find the War veteran
  2. Accept city of light quest
  3. Follow the servent
  4. See results

Expected behavior

Escort should complete.

Screenshots

Additional context

AC HASH/COMMIT:

[Druid] Talent Primal Fury talent

Describe the bug

Primal Fury proc in cat does not grant an additional combo point to the target & does not give additional 5 rage to the bear form

To Reproduce
Steps to reproduce the behaviour:

  1. Make druid
  2. put 2 points in primal fury talent
  3. attack a creature with spell and check with critical

Expected behaviour

Talent should grant additional combo point or 5 rage depending which form you are in upon spell critical strike

Screenshots

Additional context

AC HASH/COMMIT:

Mana Tombs

  • boss_nexusprince_shaffar.cpp
  • boss_pandemonius.cpp

Botanica

  • boss_high_botanist_freywinn.cpp
  • boss_laj.cpp
  • boss_warp_splinter.cpp

Quest: Deeprun Rat Roundup

Describe the bug
You have to cath deeprun rats with a flute. The flute doesnt work. Instead your charakter just makes the /train emote

To Reproduce
Steps to reproduce the behavior:

  1. Accept the quest
  2. Try catching a rat

Expected behavior
After using the flute a rat should land in the inventory and it should count for the quest.

AC HASH/COMMIT:

Mob: King Bangalash

Describe the bug
King Bangalash is spawning "Panther" adds. They are not attacking the player.

To Reproduce
Steps to reproduce the behavior:

  1. Attack King Bangalash until he spawns his adds.

Expected behavior
His adds should attack the player.

AC HASH/COMMIT:


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Steam vault

  • boss_hydromancer_thespia.cpp
  • boss_mekgineer_steamrigger.cpp
  • boss_warlord_kalithresh.cpp

Quest: Matis the Cruel

Location: Bloodmyst Isle

Current behavior:
There is a friendly NPC named "Tracker of the Hand" at the spawn position of "Matis the Cruel" - you have to capture Matis but the npc is killing him.

quest: heart of mokk

the quest spawn the monkeys but dosent despawn if u die and it spawns multiple

Quest: Electropellers

Describe the bug
Your task is to find the item called "Electropeller" - it can be found while fishing in the rivers and ponds of "Darkshore" - it seems that the item is missing.

To Reproduce
Steps to reproduce the behavior:

  1. Fishing in a river or pond in Darkshore

Expected behavior
It is rare to find i guess but it should drop while catching fish.

AC HASH/COMMIT:
?

Biological range

The current active attack type of biological attack range is relatively large, it is difficult to complete the task alone, can adjust the active attack type of biological detection range?

SunwellPlateau kalecgos

Revision: 95952a3

Operating system:Ubuntu16

Current behavior: When kalecgos is knocked to the ground, the portal appears. Click to enter and the corrupter flashes past, unable to kill
....

Expected behavior: The normal process for kalecgos is as follows: fight it first, hit it to the point where it is dead (less than 1% health), it will stop attacking, and then a portal appears. Some members of the squad click on the portal to enter kalecgos, find the corruptor, kill it, and the remaining members of the squad outside kill kalecgos at the same time.
...

Steps to reproduce the problem:


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[Script / boss] Selin Fireheart

Revision:

Operating system:
Windows 10

Current behavior:
The whole encounter for Selin Fireheart is buggy, he casts one spell like every 2 seconds till he is out of mana he then runs to a crystal and thinks about what to do next.

Expected behavior:

Steps to reproduce the problem:

Go MGT start encounter with 1st boss

NPC - ScriptName: Boss_selin_fireheart

Sanctity aura - 10% weapon damage

Describe the bug
The 10% weapon damage bug is still there but its like a switch when changing weapons. When i change my weapon i get a bonus to 10% weapon damage even on 1 handed weapons. If i deactivate the aura and switch weapons it becomes normal. I can turn the sanctity aura on and the damage is as it should be but switching weapons while the aura is active would reproduce the bug.

To Reproduce
Steps to reproduce the behavior:

  1. Switch weapons while "Sanctity Aura" is active
  2. To bring the damage back to normal. Deactivate the aura. Switch weapons. Activate "Sanctity Aura"

Expected behavior
It should not give a 10% bonus to physical damage. Only to holy damage.

AC HASH/COMMIT:

Quest: Therylune's Escape

Describe the bug
You have to escort "Therylune" to a safe point. Therylune dissapears at the spot but the quest is not completed.

To Reproduce
Steps to reproduce the behavior:

  1. Accept the quest and escort the npc.

Expected behavior
The quest should be marked as complete.

Additional context
The enemys in the area also dont attack the npc and she walks in an awkwhard way.

AC HASH/COMMIT:
276945f

Blood furnace

BUG phenomenon: the last BOSS, need to kill five summon small strange, small strange rebirth too fast
Normal phenomenon: the last BOSS, they should respawn when combat ends ect.

quest:sea lion trial

image

image
Unable to sneak into the endless sea search quest items, this task is the druid's professional mission

Shadow Labyrinth

  • boss_ambassador_hellmaw.cpp Updated spell for Creature
  • boss_blackheart_the_inciter.cpp
  • boss_grandmaster_vorpil.cpp SD2 Says boss is working 100%
  • boss_murmur.cpp SD2 Says boss is working 90% , Only concerned about timers

Hellfire Ramparts

  • boss_omor_the_unscarred.cpp SD2 says 99% working as intended
  • boss_vazruden_the_herald.cpp SD2 says 99% working as intended
  • boss_watchkeeper_gargolmar.cpp SD2 says 99% working as intended

Paladin Talent: Vengeance

Describe the bug
The damage bonus from Vengeance does not stack up. Only the first stack adds to weapon damage bonus.

To Reproduce
Steps to reproduce the behavior:

  1. With critical hits you gain Vengeance stacks. It should give at maximum stacks a 15% bonus to physical and holy damage.
  2. Check your damage and you will see it will be only 5%

Expected behavior
It should give 15% bonus to holy and physical damage at maximum stacks

Additional context
I have added only 1 talent point right now. So i am getting a 1% bonus instead of 3% but full skilled it should be 5% - 15%

AC HASH/COMMIT:


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Quest: The Absent Minded Prospector

Describe the bug
Prospector Remtravel's pathing is totally broken. In the end he walks in to the mountain and the quest doesn't complete.

To Reproduce
Steps to reproduce the behavior:

  1. Just start the quest and escort him.

Expected behavior
He should be walking normally.

Additional context
He also pulls mobs from very far away.

AC HASH/COMMIT:
?


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Mob not agressive

Area:
Bloodmyst İsle - Bloodcursed Isle

Mob: Bloodcursed Naga (only patrolling ones)

Current behavior:
The patrolling "Bloodcursed Naga" are not attacking on sight

Expected behavior:
Agressive

Steps to reproduce the problem:
Just walk by


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