Tanay Karnik's Projects
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A collection of samples to discuss and showcase different architectural tools and patterns for Android apps.
Boilerplate to write books in Astro and export them to html, pdf, epub.
Mobile client for playing blindfolded chess on lichess. Flutter.
Code Chef - September 2017 - Lunchtime - Problems https://www.codechef.com/LTIME52
My config files for tmux, LunarVim, Zsh.
A glossy Matrix collaboration client for the web.
A simple script which draws a triangular pattern on the canvas. Based on simple euclidean geometry.
A community-driven game project from people in TheCherno's Discord Server.
My solutions to all the INOI Problems. INOI for Indian National Olympiad of Informatics. https://www.iarcs.org.in
Self-hosted email marketing app.
Somewhat like a graphics focused game engine. Making this, while I am learning OpenGL graphics programming with C++.
Lightweight immediate mode GUI for LÖVE games
Matrix Client-Server SDK for JavaScript
Matrix SDK for React Javascript
Sample DatoCMS website built with GatsbyJS
My config for nvim.
A classic pac man game made using C++ & SDL
A simple particle system in SDL/OpenGL.
OBS: The code here might not be ready for release. Feel free to compile it yourself but if so I recommend searching for the latest commit with the description "Prepare for release". Booksonic aka Popeens DSub is a fork of the Subsonic fork DSub but has been fitted for use with audiobooks instead of music
Yet another Kanban/Trello board lib for React.
A snake game created using C++ and SDL.