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collaborun's Introduction

Hi there! ๐Ÿ‘‹ I'm Taryn.

About Me

๐ŸŽฎ Passionate C# Unity Developer | ๐Ÿš€ Technical Writer | ๐ŸŽ“ Lifelong Learner | โ˜• Virtual Coffee community member

Welcome to my GitHub profile! I'm a dedicated C# Unity developer, technical writer, and instructor.

An image of @tarynmcmillan's Holopin badges, which is a link to view their full Holopin profile

What I've Been Working On

๐Ÿ“ Most of my GitHub repos are private but here's a snapshot of some of the projects I've worked on:

Let's Connect

๐ŸŒ Website: My website

๐Ÿฆ Twitter: @tarynwritescode

๐Ÿ“ท Instagram: @tarynwritescode

collaborun's People

Contributors

niko-9 avatar pawap90 avatar tarynmcmillan avatar

Stargazers

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Watchers

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Forkers

niko-9

collaborun's Issues

Add splash screen

We need a visually appealing splash screen to encourage people to play our game! Feel free to get creative.

Add player death mechanic

Once the player health reaches zero, the level should restart. We can change this in the future so that the player has lives, there is a continue feature, etc.

Parallax Effect

the backrgound layers should be seperated in order to create a nice parallax effect that gives the illusion of depth.

Add holes to the ground

It might be fun to add some holes that the player has to jump over. I'm leaving this as an idea for now. Anyone is welcome to iterate on it.

Add player health mechanic

Our player should take damage when they hit an enemy. We need a way to track player health and also display it on the UI Canvas.

Add SFX

It would be great to have some sound effects and music for our game. Feel fee to get creative, as long as you respect the theme of our game. :)

Add new enemies

We need some new enemies for our game! Currently we are using stand-in enemies for prototyping but our goal is to make enemy models that match our game's theme.

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