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collaborun's Introduction

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CollaboRun is an Infinite Runner game built through the collaboration of many amazing developers around the world!

We intend this project to be a learning experience for all of us, especially beginner game devs. The idea is for you to contribute with small features and take advantage of the available assets and code.

Play the latest version here: tarynmcmillan.github.io/CollaboRun.

Theme

Devina is a software developer trapped in cyberspace. Enemies, environments, and other assets should contribute to that theme.

Color palette

How to contribute

If you wish to contribute, please read our contributing guide!

collaborun's People

Contributors

tarynmcmillan avatar pawap90 avatar niko-9 avatar

Stargazers

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Watchers

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Forkers

niko-9

collaborun's Issues

Add holes to the ground

It might be fun to add some holes that the player has to jump over. I'm leaving this as an idea for now. Anyone is welcome to iterate on it.

Add player health mechanic

Our player should take damage when they hit an enemy. We need a way to track player health and also display it on the UI Canvas.

Parallax Effect

the backrgound layers should be seperated in order to create a nice parallax effect that gives the illusion of depth.

Add SFX

It would be great to have some sound effects and music for our game. Feel fee to get creative, as long as you respect the theme of our game. :)

Add splash screen

We need a visually appealing splash screen to encourage people to play our game! Feel free to get creative.

Add player death mechanic

Once the player health reaches zero, the level should restart. We can change this in the future so that the player has lives, there is a continue feature, etc.

Add new enemies

We need some new enemies for our game! Currently we are using stand-in enemies for prototyping but our goal is to make enemy models that match our game's theme.

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