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View Code? Open in Web Editor NEWA Game of Thrones: Second Edition Game Definition for OCTGN
Home Page: http://octgn.gamersjudgement.com/wordpress/agot2/
A Game of Thrones: Second Edition Game Definition for OCTGN
Home Page: http://octgn.gamersjudgement.com/wordpress/agot2/
Could you please check the card named 'Mountains of the Moon'? The system shows it as loyal card, but it is not loyal.
Please find the link of the card: http://thronesdb.com/card/05018
The current deck check for the Fealty Agenda gives a warning when there are exactly 15 Neutral cards in the deck but this is a legal amount. The warning should only appear when there are 16 or more.
GameDatabase/30c200c9-6c98-49a4-a293-106c06295c05/scripts/actions.py
line 440: if NeutralCount<15:
should be: if NeutralCount<16:
Could you somehow make it work so that Hodor's STR doesn't count for Dominance?
I understand that simply defining his STR as 0 will also make it appear so on the proxy.
Could you make him enter play with 4x burn markers at least?
The GameUrl in the definition is an invalid link.
I don't see any pattern, it just calculates wrong most of the time.
instead of the discard pile.
The text for Tyene Sand incorrectly includes "No attachments except Weapons".
GameDatabase/30c200c9-6c98-49a4-a293-106c06295c05/sets/7f08ef9f-dd47-415b-b002-827a0defcd2a/set.xml
Line 750
<property name="Unique" value="Yes"/>
Should be
<property name="Unique" value="No"/>
There are some errors in the card titles in the Ghosts of Harrenhal chapter pack.
In multiple places the apostrophe is replaced by the string "null".
Two cards omit the word "The" from their title.
A player has pointed out that Last Hearth Scouts plays like it is unique but it is not.
It appears to be flagged as unique in the database.
There seems to be a bug when you play Bear and the Maiden Fair on yourself--all cards you look at get moved to the bottom of the deck. The cards you choose to be on the top of the deck will get moved to the bottom, in that order. For example, if I try to stack my deck as follows: Renly, Randyll, Margaery on top, in that order, then put Roseroad and Garden Caretaker on bottom, all five cards will go to the bottom, and Renly will be my bottom card, followed by Randyll, Margaery, then Roseroad and Garden Caretaker.
Again, BAMF appears to work fine when it's used to stack other people's decks, but it fails consistently and predictably when you use it on your own deck.
Whenever I use ALT+D to calculate Dominance, it gives a blue power token correctly, but it changes the numeric Power value incorrectly, it always increases MY power (probably, gives power to the player who presses LTT+D)
This repository is out of date from what is live on OCTGN. Please update this repository.
Hi TassLehoff, I'm a friend of Snowfrost. He is quite busy recently and could hardly work on octgh, while I'm doing the job instead of him. Now I'm working on the automatic resolving process of the game, and would feel really grateful if you could lend some help. I put my version on Github and you can have a look, if possible.
by fateless
just something I noticed while watching some gameplay videos, whenever a player moves around the cards in their hand it'll report a message it to the chat log. Changing the "Ordered" setting in the hand element will stop this from happening.
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