using Human;
using Human.Emotion;
namespace Vib.Core
{
internal class Vib
{
private static readonly Vib Vibhor = new Vib();
#region Properties
//Will change last name eventually
private string _name = "Vibhor Singh";
public string Name {get => _name;}
private int _age = 18;
public int Name {get => _age;}
#endregion
private Vib(){}
}
}
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