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supraVRhome

VRChat world containing a house at the shore

...

because of git costantly forcing me to use git LFS I stopped using github for this project - I will no longer upload any changes until I get the git LFS errors away.

This world should have a giant city, a modern hyperloop and overall a very modern enviroment. Right now it just has a house in a mountain, with very few furniture, and poor lighting.

TODO:

  • furniture:
    • clothing closet
    • actual shower controls + working water particles
    • bathtub
    • toilet
    • bath sink
    • kitchen counters
      • sink + water particles
      • oven
      • bottom
        • center
        • inner edge 90°
        • inner edge 45°
        • outer edge 90°
        • outer edge 45°
      • top
        • center
        • inner edge 90°
        • inner edge 45°
        • outer edge 90°
        • outer edge 45°
    • food storage
      • freezing cabinet (freezer)
      • cold cabinet (fridge)
      • food storage room
    • TV in TV room
      • TV
      • pause/play/reset
      • next/previous
      • custom URL
    • TV in bedroom
      • TV
      • rotation (bed / couch)
      • pause/play/reset
      • next/previous
      • custom URL
    • final lunch room table
    • final lunch room chairs
    • sofa end plates and lights of sofa edge01
    • 45° couch edge for TV room
    • server room server racks
    • servers (with lamps)
  • light controls (on/off, brightness)
    • workshop
    • bedroom
    • bath top floor
    • bath middle floor
    • bath bottom floor
    • lunch room
    • tv room
    • server room
  • sea base
    • design
    • build
  • city
    • draw city texture (for now)
    • get finished houses
    • build own houses
    • design street plan and environment
  • hyperloop to city
    • tube
      • materials
        • solid (concrete?)
        • glass
      • magnet array-rail
    • entrance/exit
    • underwater tunnel
    • longer
    • fix glass-solid transition (and glass thickness)
    • fix bottom of tube (thickness of floor and top of capsule space)
  • mountain completition
    • icey inland-view
    • underwater expansion
    • expand to right (close mountain somewhere and just continue as very tall wall paralell to other wall)
    • expand to left with structure and holes for hyperloop to poke out… until city (at least 5km)

World screenshots: screen snippet from unity screen snippet from unity screen snippet from unity screen snippet from unity screen snippet from unity screen snippet from unity

world concept images: Image of Subway system Image of city core & hyperloop Image of hyperloop start at city core

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