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tbar-engine's Introduction

TBar-Engine

The Enhanced Engine that makes lua coding easier and adds more functions as well to make programming more expansive (includes ghostUtil functions)

Features

The T-Bar Engine contains a lot of extra functions that separates itself from Psych Engine, including:

  1. 3D Model support: this is the big one, 3D model support! A couple things to note is that you'll need to use things like awayBuilder to make models for the game (or blender if you can follow its limitations). Now as of right now there isn't any lua functions added that can add 3D models, so you'll need to use runHaxeCode() and addHaxeLibrary to add them. All of the libraries are added to PlayState and FunkinLua so you can just use these for addHaxeLibrary.

  2. More Lua Lines: Way more lua lines have been added for better and more possibilities for lua coders. for example: setWindowMode('DARK') getDataFromURL('https://www.youtube.com) doTweenNumber('coolTween', 1, 45, 3, 'sineInOut') In addition to this, GhostUtil functions have also been added (huge thanks to GhostGlowDev) setWindowProperty", function('borderless', true) windowAlert('Hi, I'm a message', 'Title Lol') windowTweenY('windowGoBurY', 100, 7, 'linear')

  3. New Options: New options are added to the options menu now! This includes a whole new section: Application, a window theme changer, an option to enhance the FPS. The FPS Enhancer makes the FPS limit higher than ever, so you can go up to 500 FPS!

  4. for the full list of changes go to the "V1.0 Changes.txt" file

Credits

*T-Bar: Main Programmer / Creator / Owner *Ghost: Cool Guy / Owner of GhostUtil *Original Psych Engine Crew: Created Psych Engine *Funkin' Crew: Created the base game

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