C++14 OpenGL Mini Framework
Small framework hiding and grouping all necessary OpenGL API calls into individual functions and objects. Uses C++ 14 (move semantics, RAII, smart pointers) in order to make it harder to accidentally break things.
Using the .sln file you can run the project in Visual Studio 2015 and compile it.
GLEW – modified BSD
GLFW – zlib/libpng
FreeType – GPL v3
tinyobjloader – 2 clause BSD
SOIL – Public Domain