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legiontd-map's Introduction

LTD OZE

πŸ—ΊοΈ Legion TD OZE Edition

Map Bundling

This repository contains all the files related to the Warcraft III map Legion TD OZE Edition.

If you want to download the latest version, head to the Releases Section.

πŸ€– Join the community

You can join us on our Discord at https://discord.gg/dhtvnvH

πŸ”₯ We host tournaments, ranked games, and much more... πŸ”₯

πŸ’ͺ Contribute & help us improve

We are actively listening for feedbacks (bugs, balancing, improvements, ...). Feel free to do so by opening an Issue

If you feel brave enough and want to try editing the map by yourself and propose your modifications, we recommend you to visit the OZEdit Repository.

legiontd-map's People

Contributors

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legiontd-map's Issues

King control getting stuck to leaver

Well known (bug), if player x for some reason leaves the game while in control of the king, other players are unable to take over and this could mean GG.

Lvl 4

11-13 dmg to 10-12 dmg

Krogoth

Attack speed from 0.9 to 0.8

Nerf Warden

Is your feature request related to a problem? Please describe.
Warden is a bit too strong both early and late after all the buffing done in 5.0.

Describe the solution you'd like
Reduce Warden Evasion from 25% to 20%.

Buff Ghost

Is your feature request related to a problem? Please describe.
Ghost is currently useless as the range of the spell aura is shorter than the range of the Ghost.

Describe the solution you'd like
Buff Ghost spell range back to original. Change 1% dmg per sec to 1% dmg per 2 seconds.

Mudman

Gold cost from 130 to 115.

Buff Hermit

Is your feature request related to a problem? Please describe.
We would like to see buffer-units become a bigger part of the meta - like Oracle. Currently u can't afford to build oracles before lvl 10 as it's usually not worth the cost.

Describe the solution you'd like
Decrease gold cost of Hermit from 110 to 90.

Buff Elite Archer

Is your feature request related to a problem? Please describe.
Elite Archer is supposed to be a strong early game roll. Currently a bit too weak.

Describe the solution you'd like
Buff attackspeed by +10%. Buff HP +100.

Our v5 gradient map name isnt searchable in custom games.

Our v5 map isn't searchable in custom games, possibly because of the gradient in it. Specifically people not being able to search the word 'legion' is worrisome. Maybe remove gradient from 'legion' only, since i don't think people search for any other terms.

Grizzly

Gold cost from 180 to 175.

Buff Golem

Is your feature request related to a problem? Please describe.
Golem needs a minor buff.

Describe the solution you'd like
Decrease gold cost of Golem from 210 to 200.

Trident

Attack speed from 0,73 to 0,7

Mark pre release maps with disclaimer

I think we should add a disclaimer inside the game as well as in the title and description of the map that an auto generated pre-release is an unofficial pre-release which is not intended for public play.

The pipeline should detect the release mode and add the info dynamically.

Fix replay function

Atm 'replay function' is not working and the community would love it to be functional again.

Buff Hades

Is your feature request related to a problem? Please describe.
Upgrading LoD to Hades is currently not worth the cost.

Describe the solution you'd like
Set Imps HP to 700 instead of 450.

Buff Cyborg/Krogoth

Is your feature request related to a problem? Please describe.
Cyborg/Krogoth has close to no niche. A "decent" lvl 10 frontline as it has a chance to crit on bosses, but it doesn't seem like it's mega worth.

Describe the solution you'd like
Reduce gold cost of Cyborg from 210 to 180.

Archer

Gold cost from 50 to 45.

Komodo

Gold cost from 130 to 125

Golem

Gold cost from 210 to 190.

Buff Mermaid + Highborne

Is your feature request related to a problem? Please describe.
We'd like to see buffer-units like Dark Mage and Mermaid become a part of the meta. Sphere needs a buff for this to be possible.

Describe the solution you'd like

  • Increase Sphere duration for both Mermaid and Highborne to 30 sec.
  • Also, if possible, don't let Mermaid + Highborne use Sphere spell on already sphered units.
  • Also reduce the gold cost of Mermaid from 130 to 110.

Buff Destroyer

Is your feature request related to a problem? Please describe.
Destroyer is supposed to be a strong early-game roll. Currently it's a bit too weak.

Describe the solution you'd like
Buff HP to 1500 instead of 1300.

Nightcrawler

MS reduction from 20% to 40% and AS reduction from 15% to 30%.

Buff Shockwave (Hotfix)

Shockwave needs to be buffed back to original damage, as it makes people lose games unfairly. Let mana cost + spell cooldown stay the same.

Buff Dark Mage

Is your feature request related to a problem? Please describe.
Dark Mage becomes useless from lvl 8 and forth due to the low cost piercing spam you have to do in ac mode.

Describe the solution you'd like

  1. Increase range of Dark Mage to 500.
  2. Make the Mindwarp ability buff the highest cost units first. <-- If this is possible, and ONLY if this is possible, increase spell cooldown to 15 seconds instead of 10 seconds.

Describe alternatives you've considered
If it's not possible to buff the Mindwarp ability so that it targets highest cost unit first, then keep Dark Mage as it is but do still buff the range to 500.

Temporary x3 version copied from 4.7D

Because of popular demand; bring x3 chaos back to our new map version (possibly implementing as secondary gamemode) until we have the improved version figured out.

Defiler

Abillity buffed from 3 to 5 max stacks

Buff Violet

Is your feature request related to a problem? Please describe.
Violet is supposed to be a strong early game roll. Currently it's still a bit too weak.

Describe the solution you'd like
Buff HP of Violet +200. Buff Gust Dmg to 20 instead of 19.

Finish king ability scaling after lvl 10

Devs stopped working on ability scaling (after level 10) Since they ran into problems with Immo and the release deadline was knocking on the door. (idea by rholor was to copy infernal's scaling system).

Buff Swordmage

Is your feature request related to a problem? Please describe.
The gold cost nerf of Swordmage was too huge.

Describe the solution you'd like
Decrease gold cost of Swordmage from 200 to 185.

Mirror king ability

Players will keep on complaining about the fact that there's a big RNG aspect to different king abilities, even if we make them 99% the same. So for our peace of mind and with limited time to work on an advanced solution, this would be a great improvement.

Incompatibility mirrored rolls with picked prophet

Bug reported as; When one team picks prophet as a builder and the player on the opposite side picks a regular builder, the regular builder's icons dissapear when prophet rerolls. The player with the regular builder is then forced to reroll.

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