tehnut-mods / launchgui Goto Github PK
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License: Other
Creates a customizable notification GUI on first launch.
License: Other
Deleting the update checker file makes the GUI run in a loop. The GUI will continue to show up whenever you click the continue button.
Heya
The version.txt as linked to in the LaunchGUI config appears to be missing.
Link: https://raw.githubusercontent.com/TehNut/LaunchGui/1.7.10/version.txt
---- Minecraft Crash Report ----
// I feel sad now :(
Time: 4/22/15 7:34 AM
Description: Initializing game
java.lang.RuntimeException: java.lang.IllegalStateException: From thread Thread[Client thread,5,main]: Thread[Thread-7,5,] already has the context current
at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:380)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:344)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalStateException: From thread Thread[Client thread,5,main]: Thread[Thread-7,5,] already has the context current
at org.lwjgl.opengl.ContextGL.checkAccess(ContextGL.java:184)
at org.lwjgl.opengl.ContextGL.makeCurrent(ContextGL.java:189)
at org.lwjgl.opengl.DrawableGL.makeCurrent(DrawableGL.java:110)
at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:372)
... 10 more
-- Head --
Stacktrace:
at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:380)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:344)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 457544272 bytes (436 MB) / 1180897280 bytes (1126 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.118.1389 Minecraft Forge 10.13.3.1389 Optifine OptiFine_1.7.10_HD_U_B6 116 mods loaded, 116 mods active
is there any way to make it say something like "Hello player name and welcome to the official shipraidsmc mod pack!" replacing player name with the user that has launched minecraft?
Is this a mod for the server side or client?
Please port to 1.12 :3
Pulls information from a remote text file to display to players when they launch the game. Used primarily for notifying players of bugs that have cropped up in that release.
I tried the 1.9 version in 1.10 but it stops on startup saying mod requires 1.9.
Hello,
I know this is probably a dumb question, but how should the file look like, that the client looks at, because the example is no longer available (https://raw.githubusercontent.com/TehNut/LaunchGui/1.7.10/version.txt)
Would it be possible to add a display when users create new worlds. It can be an option or an addition.
Is it feasible to have the update check run before Forge spends all that time initializing mods?
For any modpack of moderate size, it can easily take a few minutes before LaunchGUI's update checker displays the notification that the modpack has been updated. If it were to display during an earlier phase of mods loading, it could save users a few minutes of time before finding out that they will have update their pack and restart Minecraft.
I'm guessing that LaunchGUI currently uses the GUI facilities provided by Minecraft, which might not be available for use before all the mods are loaded (and the textures are reloaded).
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