This project was about building a battling game in pairs throughout the week using Ruby. We learnt how to connect different elements such as players, scores and attacks in diferrent routes of the controller. Given we did this in pairs, this was a work in progress project as we jumped between people's projects across the week depending on thier progress.
- Clone the project
git clone https://github.com/thatdania/Battlegame.git
- Change into the project directory in your terminal
cd battle
- bundle install to get all the dependencies
bundle install
- Run the Server
ruby app.rb
- Check in your url at localhost:4567
http://localhost:4567
Enjoy the basics of a game!
A strategy to approaching the problems of the challenge was to list out all the user stories that represented requirements for the website in order for it to accomplish the challenge. My pair partner and I came up with this model before touching any code in order to know what requirements neede to be met.
Objects | Messages | Output |
---|---|---|
fight(names) | enter and see | Start fight by seeing names |
P2 Hit points | want to see | See player 2's hit points |
confirmation | attack P2 | P1 wins a game of battle |
Attack(HP) | reduce | P2 hp is reduced by 10 |
turns | switch | Switch from P2 to P1 turn |
hit points | see | P1 sees their hit points |
confirmation | attack | P1 should lose a battle game |
attack(HP) | reduce | P1 Hp reduces by 10 |
message(0hp) | lose | P1 loses a game of battle |
Objects | Messages | Output |
---|---|---|
damage amount | deal | Attacks deal a random hp |
opponent | play | lonely player plays computer |
range of attacks | attack P2 | P1 wins a game of battle |
opponent (attack) | paralyse | Opponent loses chance to attack |
opponent (chance) | poisoning | Attack poisons opponent |
Hit points | heals | P1 hit points are healed , increased |
sexy interface | use | an appearance to enjoy while playing |