theballaam96 / dk64-practice-rom Goto Github PK
View Code? Open in Web Editor NEWPractice ROM for Donkey Kong 64
Home Page: https://dk64practicerom.com
Practice ROM for Donkey Kong 64
Home Page: https://dk64practicerom.com
Idea: Znernicus
Bug: PaPanda
Bug: Ballaam
Idea: Horhay
Idea: Adam
Idea: TravisPercent
Idea: Adam
Bug: Horhay
Requires a 1 frame input of L to prevent start when resetting
Bug: Adam
Idea: Ballaam
Bug: Ballaam
Bug: Adam
Idea: Horhay
Idea: Zorulda
Idea: 2dos
L to confirm menu option
R+L to open/close menu
Bug: Adam
Adam Whitmore — 28/02/2021
this is a known bug for a while but when you warp to Lanky Phase it starts the fake phase until, you warp to lanky phase again.
ok so warping to lanky phase from any place besides krool wasn't the issue, but warping to other kongs phase of krool, and warping to lanky phase is the issue
Idea: Horhay
Idea: Ballaam
Re-add from earlier revision
Idea: Znernicus
Idea: Auphonium
Idea: Znernicus
Idea: Ballaam
Idea: Horhay
Bug: Adam
Bug: Adam
Idea: Adam
Idea: Zorulda
Idea: Christian
Idea: 2dos
2dos — 28/02/2021
whats the thing that youre forced to use pj64 for?
Ballaam — 28/02/2021
N64 Debugger, shows the code in assembler format and shows the registers
2dos — 28/02/2021
i wonder how possible it would be to get a similar debugger working in the practice rom
Ballaam — 28/02/2021
The two steps required would be:
Add build system to the project so that it automatically builds the ROM
Idea: Znernicus
Idea: Adam
Idea: Ballaam
Bug: Horhay
Idea: Auphonium/Ballaam
Bug: Horhay
Bug: Auphonium
Idea: Ballaam
Idea from: 2dos
2dos — 25/02/2021
Shade void triggers. The oot practice rom has this for haunted wasteland (I can post a video when I get home)
Ballaam — 25/02/2021
Haunted wasteland is the desert with the flag poles, right?
2dos — 25/02/2021
Yeah
Then the part where you follow the invisible poe
Ballaam — 25/02/2021
Ahh yes
2dos — 25/02/2021
It's used for practicing lensless wasteland and reverse wasteland
Bug: Horhay
Idea: Znernicus
Idea: Adam
Idea: Adam
Idea: 2dos
2dos — 28/02/2021
feature suggestion (probably more for the future): the ability to set up ram watches as well as view and edit some of the more basic debug values that are available in scripthawk (flags, actors, objects, memory, etc)
Ballaam — 28/02/2021
Like the one in the OoT Practice ROM?
2dos — 28/02/2021
ye
https://practicerom.com/manual/menus/debug.html
Ballaam — 28/02/2021
:DKThumb:
Idea: Ballaam
Idea: Zorulda
Idea: Ballaam
Idea: 2dos
2dos — 28/02/2021
Possible to do: make it so the wrinkly text doesnt auto close when it gets to the end (make it so you have to press the a or b button), it closes too fast to read
Idea: Exchord
Idea: Exchord
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