thecbproject / enderstorage Goto Github PK
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License: MIT License
https://gist.github.com/JAWSAWN/0a92958c9fb4392ac20aab4bbc688359
Might be helpful
And in the server after players open them they DC.
No TiC installed,
Here is the crash log:
https://gist.github.com/mrtopf/fc41fa5b1e169624cf952f049f6d94c3
( I deleted some mods before that but their item shouldn't have been in any inventory if that is important to know).
There seems to be a rendering bug on the Ender Chest that causes other blocks to sometimes become semi-transparent when an Ender Chest is in the field of view, even if the Ender Chest is obscured behind other blocks or under a floor. Observe in screenshot https://www.caerllewys.net/public/minecraft/2017-04-27_10.44.32.png how the two chests visible in the nearest row of RR storage units are semi-transparent; there is an ender chest out of direct line of sight, but within field of view, obscured behind the marble stairs on the right. Standing in the same spot and turning just slightly to put the hidden ender chest outside FOV, https://www.caerllewys.net/public/minecraft/2017-04-27_10.44.35.png suddenly the chests display normally again. They also return to normal if the ender chest is removed.
I have observed this with chests, stone blocks, and various mod blocks and items, both placed in the world and blocks that are rendered in 3D by the storage units. It seems somewhat random which blocks will become transparent, and they are typically transparent only from certain directions and distances, but if a block is transparent from a certain distance and direction it will always be transparent from that distance and direction.
would be really nice/cool to have a upgradeable ender pouch that has filters which will allow you to assign an item, this item would than be magically moved from your inventory to the ender pouch. applications could include long mining sessions where you have a ender chest at your base outputting its items into another storage such as a AE system or a pipe filtered BC system.
Using EnderStorage-1.10.2-2.1.3.73-universal.jar with Forge 2076.
If you stack two enderchests on the ground, walking into the stack will deal damage, which I suspect is suffocation damage. I've also taken damage going down stairs with an Ender chest above them.
Version 1.11.2-2.3.0.112-Universal
Seem to be having a strange rendering bug with the ender tanks (See gif) It works great just a small rendering bug I thought I should let you know! It seems when you get a few buckets in to filling the tank it then stops filling and goes back down to the bottom.
not sure how to duplicate this using we are using 1.10.2-2.1.3.72 somehow the pouch and chest is desyncing to where if you put something in the chest it does not show in the pouch and if yo put something in the pouch it does not show in the chest need to break the chest and replace to get them to resync but you can dup items when doing this
Hello, I've just created a 1.11.2 pack (containing Ender Storage 1.11.2-2.3.1.116), and I'm outraged dismayed very slightly confused that Minecraft/Forge claims that there's an update available before the paint has even dried on my modpack. I assume it's because the mod and Forge have different ideas of what the mod version actually is, or is getting confused by looking to chickenbones.net for update information.
Thanks!
About a second after booting to the title screen, the game crashes (crash log is linked below)
My theory is that another mod, 'menu mobs' causes a conflict with EnderStorage as on removing 'menu mobs' the problem does not occur
Minecraft 1.10.2
I receive a message in the game saying there is a new version EnderStorage.
I update the mod, when launching I get an error saying I also need to update CodeChickenCore.
After updating those two components I get a server crash when launching.
Ender chests and pouches setup with the same color scheme lose sync when server is restarted. Chests have to be broken and re-placed in order to sync with pouch again. Have confirmed that this also happens in single player world after logging out and logging back in. There are no apparent errors in log.
Forge version: 12.18.1.2095
Ender Storage: 1.10.2-2.1.3.72
Currently running GabelCraft modpack v1.5.0 (https://minecraft.curseforge.com/projects/gabelcraft)
How to replicate:
Create ender chest and ender pouch using the same color scheme (brown brown brown in my situation). Restart server and log back in (multiplayer), or log out and log back in (single player). Place item in pouch, and verify that item does not appear in chest (also chest does not appear to open in background when opening pouch). Break chest, and then place again. Now item placed in pouch now appears in chest as well.
Just updated to 2.0.3.62, my existing WWW pouch is out of sync with my WWW ender chests. I tried recreating the pouch and same result, it seems like it created a different storage with dupe items
I managed to create Diamonds using levels and Enderchests
So here is what I did:
1.) crafted a Steel Anvil from Railcraft
2.) put a Enderchest in it
3.) named the Enderchest
4.) pulled it out
** I do now have a private Enderchest **
6.) remove the Diamond
** I do now have a normal Enderchest + 1 Diamond **
Repeat ... it worked every time
It basically exchanged 5 lvl against a Diamond
I am using the FTB Infinity Pack
https://github.com/suranis/TC-Expert-Mode-Modpack/issues/1 (prviate repo atm, working on it)
Exactly the same as my previous reported issue #23
As the title says, I think it's just because U can open the ender chest even if u sneak right click.
Minecraft: 1.11.2
Forge: Newerst
EnderStorage: Newerst
if you need more information please tell me. :D!
I'm not sure if this has been re-implemented yet, but on 1.11, nothing happens when right clicking with a diamond on the latch (it just opens the chest), both sneaking an non sneaking. I also tried aiming it at different sides of the latch.
I shift clicked an item into a full ender chest... Also experienced this while quickly shift clicking out of an ender chest.
https://gist.github.com/Jomik/328357402fd0c32053da4693f264d1ce
can you update EnderStorage let it versus CodeChicken Lib 1.10.2-2.5.4.218-universal Compatible
sorry i am Taiwanese English NOT GOOD
they incompatible and i can't see Ender backpack skin
does this mean updating CCL will resolve the texture issue?
Having a client side crash when the player tries to shift click items into their ender pouch when it is already full.
See crash report here:
https://pastebin.com/samqeXqC
I try to startup EnderStorage, but it fails and gives me this crashlog
CodeChickenCore-1.10.2-2.3.4.89-universal
CodeChickenLib-1.10.2-2.4.2.106-universal
EnderStorage-1.10.2-2.1.5.80-universal
AND
EnderStorage-1.10.2-2.1.5.82-universal
Game crashes on load with Enderstorage, crash log @ http://pastebin.com/N7Psu8Em
When i reload the game i have to break and replace my ender chests and ender tank so the work again across dimensions ,but i´m not sure if they work in the same dimension after relogging.
Using version 2.3.1.114, ender tanks register to WAILA as ender chests and do not function. Right clicking the knob turns it, but the tanks do not accept any fluids.
Hi I would like to know if you would be willing to add a config option that disables the global/shared ender chests. If this setting was utilized, chests crafted could either not work before being made private or more efficiently just have the recipe output a private chest automatically. Handling owner changes could be done by crafting a chest by itself. This would help heavy progression themed packs run on servers combat using ender chests to get around other protections put in place to prevent sharing outside your team.
Thank you for your consideration!
I have crashed 5 times today with this error. i have tried restarting. i have deleted the enderchest i was looking at when crash occurred but it happened again while looking at another chest.
Trying to connect redstone to endertank to change mode
http://pastebin.com/Npn0A5Hg
If items are inserted into an Ender Chest and there is already some of the same item in there but there is an empty slot before the slot those items are in the item goes to the empty slot instead of stacking with the other same items.
This GIF shows an example I have an ender chest set up to dump things into my storage, yet a lot of it isn't getting put in cause like items are coming in and getting placed in the empty slots at the top instead of adding to the partial stacks of the same item.
Just letting you know that there is a small bug involving Inventory Tweaks - not sure which end it's on (yours or theirs) so I'm posting this in both spots:
If a player's bag is full and they attempt to use invtweaks to shift+click an item into the bag, it'll crash and boot them offline; same for if their inventory is full and they attempt to pull an item out.
3rd times the charm I hope... After talking with mezz of JEI, he's pointing the finger at your mod, so here's the data:
I had added your mod to my version of the FTB Unstable modpack and one day I noticed that my inventory GUI was transparent. When I saw that I also looked at a mekanism energy cube, an Ender IO machine, and so on, and they were all messed up.
My search term in JEI was "@stor" which was showing stuff from your EnderStorage mod, plus Storage Drawers plus Refined Storage. After discussing with mezz, and giving him a repeatable test case he said this:
Thanks for narrowing it down.
I did some testing: if I hide EnderStorage's Ender Chest and Ender Tank from the item list, the problem goes away. You can further confirm this by having those items in your inventory; it messes with the lighting of other regular items in the inventory.
To repeat the issue, use MultiMC with minecraft 1.10.2 then install forge 2075. After that, add these mods:
Chameleon-1.9.4-2.1.6.jar*
CodeChickenCore-1.10.2-2.1.8.79-universal.jar*
EnderStorage-1.10.2-2.1.3.73-universal.jar*
jei_1.10.2-3.9.0.244.jar*
journeymap-1.10.2-5.2.4-unlimited.jar*
JustEnoughResources-1.10.2-0.4.6.41.jar*
refinedstorage-0.8.10.jar*
StorageDrawers-1.9.4-3.2.0.jar*
Waila-1.7.0-B3_1.9.4.jar*
WailaHarvestability-mc1.10-1.1.7.jar*
Wawla-1.10-2.3.0.193.jar*
Create a new world then put in @stor in your search term in JEI and don't forget to switch to a survival mode (creative inventory doesn't show the issue for some reason).
Thanks!
Minecraft 1.10.2
Forge 12.18.3.2239
Enderstorage 1.10.2-2.2.1.103-universal
Server crashed while booting, see crash report for details
Is there a plan to update this mod to 1.10.2? thanks :)
Using the latest build of EnderStorage from the ChickenBones.net, the launcher crashes during the Forge mod-loading process.
Forge ModLoader version 14.21.1.2406
Crash log file:
crash-2017-07-10_12.54.00-client.txt
Launcher log file:
When viewing the EnderPouch both in JEI and in inventory, it has an invisible texture...The pouch if you know what slot it is in, will work quite fine.
Enderstorage: 2.1.5.82
Forge *.2107
CCL: 2.4.2.106
CCC: 2.3.4.89
As yet i havent gone through an tested this on its own or added mod by mod to see which one maybe causing this issue.
`---- Minecraft Crash Report ----
WARNING: coremods are present:
CCCDeobfPlugin (unknown)
CCLCorePlugin (CodeChickenLib-1.10.2-2.2.2.51-universal.jar)
CodeChickenCorePlugin (CodeChickenCore-1.10.2-2.1.7.77-universal.jar)
Contact their authors BEFORE contacting forge
// Why did you do that?
Time: 6/08/16 12:12 AM
Description: Unexpected error
java.lang.ClassCastException: net.minecraft.tileentity.TileEntityChest cannot be cast to codechicken.enderstorage.tile.TileFrequencyOwner
at codechicken.enderstorage.block.BlockEnderStorage.func_185496_a(BlockEnderStorage.java:231)
at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185900_c(BlockStateContainer.java:443)
at net.minecraft.block.Block.func_180646_a(Block.java:375)
at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185890_d(BlockStateContainer.java:433)
at net.minecraft.world.World.func_175716_a(World.java:3158)
at net.minecraft.item.ItemBlock.func_179222_a(ItemBlock.java:125)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_187099_a(PlayerControllerMP.java:418)
at PlayerControllerOF.func_187099_a(PlayerControllerOF.java:88)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1518)
at net.minecraft.client.Minecraft.func_184117_aA(Minecraft.java:2184)
at net.minecraft.client.Minecraft.func_184118_az(Minecraft.java:1961)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1749)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1055)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:371)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- Head --
Thread: Client thread
Stacktrace:
at codechicken.enderstorage.block.BlockEnderStorage.func_185496_a(BlockEnderStorage.java:231)
at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185900_c(BlockStateContainer.java:443)
at net.minecraft.block.Block.func_180646_a(Block.java:375)
at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185890_d(BlockStateContainer.java:433)
at net.minecraft.world.World.func_175716_a(World.java:3158)
at net.minecraft.item.ItemBlock.func_179222_a(ItemBlock.java:125)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_187099_a(PlayerControllerMP.java:418)
at PlayerControllerOF.func_187099_a(PlayerControllerOF.java:88)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1518)
at net.minecraft.client.Minecraft.func_184117_aA(Minecraft.java:2184)
at net.minecraft.client.Minecraft.func_184118_az(Minecraft.java:1961)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['Guartinajo'/165, l='MpServer', x=1039,80, y=67,00, z=-308,03]]
Chunk stats: MultiplayerChunkCache: 42, 42
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 596596 game time, 6750 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 12 total; [EntityBat['Bat'/166, l='MpServer', x=1044,75, y=39,10, z=-316,40], EntityPlayerSP['Guartinajo'/165, l='MpServer', x=1039,80, y=67,00, z=-308,03], EntityBat['Bat'/33287, l='MpServer', x=1019,25, y=49,10, z=-297,25], EntityPig['Pig'/33288, l='MpServer', x=1014,21, y=76,00, z=-283,21], EntityBat['Bat'/201074, l='MpServer', x=1052,25, y=24,10, z=-306,41], EntityBat['Bat'/210, l='MpServer', x=1037,39, y=43,10, z=-308,11], EntityFancyItemFrame['Golden Item Frame'/211, l='MpServer', x=1039,50, y=70,50, z=-309,97], EntityItem['item.item.dyePowder.black'/181073, l='MpServer', x=1071,44, y=37,00, z=-328,88], EntityFancyItemFrame['Golden Item Frame'/212, l='MpServer', x=1039,50, y=69,50, z=-309,97], EntityFancyItemFrame['Golden Item Frame'/213, l='MpServer', x=1039,50, y=68,50, z=-309,97], EntityBat['Bat'/214, l='MpServer', x=1038,56, y=49,10, z=-299,25], EntityBat['Bat'/215, l='MpServer', x=1038,80, y=51,10, z=-295,67]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:496)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2660)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:400)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 401302880 bytes (382 MB) / 1035833344 bytes (987 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
FML: MCP 9.32 Powered by Forge 12.18.1.2011 Optifine OptiFine_1.10.2_HD_U_C1 25 mods loaded, 25 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} Minecraft Coder Pack
UCHIJAAAA FML{8.0.99.99} Forge Mod Loader
UCHIJAAAA Forge{12.18.1.2011} Minecraft Forge
UCHIJAAAA CodeChickenCore{2.1.7.77} CodeChicken Core
UCHIJAAAA bagginses{2.4.2d} Bagginses
UCHIJAAAA Baubles{1.2.1.0} Baubles
UCHIJAAAA baublesstuff{2.0.10} Baubles Stuff
UCHIJAAAA ChickenChunks{2.1.2.34} ChickenChunks
UCHIJAAAA EnderStorage{2.1.3.71} EnderStorage
UCHIJAAAA excore{1.6.1} EXCore
UCHIJAAAA JEI{3.7.8.234} Just Enough Items
UCHIJAAAA FEI{1.0.15} Forever Enough Items
UCHIJAAAA journeymap{1.10.2-5.2.4} JourneyMap
UCHIJAAAA jeresources{0.4.6.42} Just Enough Resources
UCHIJAAAA mantle{1.10-0.10.3.jenkins156} Mantle
UCHIJAAAA Neat{1.3-11} [Neat](Neat 1.3-11.jar)
UCHIJAAAA Roguelike{1.5.4} Roguelike Dungeons
UCHIJAAAA AS_Ruins{16.2} Ruins Spawning System
UCHIJAAAA Souls{1.0.3} Souls
UCHIJAAAA tconstruct{1.10-2.3.3a.jenkins271} Tinkers' Construct
UCHIJAAAA totemic{1.9.4-0.7.7} Totemic
UCHIJAAAA Translocator{2.0.1.26} Translocator
UCHIJAAAA Waila{1.7.0} Waila
UCHIJAAAA WailaHarvestability{1.1.7} Waila Harvestability
UCHIJAAAA xprings{1.2.0} Experience Rings
Loaded coremods (and transformers):
CCCDeobfPlugin (unknown)
CCLCorePlugin (CodeChickenLib-1.10.2-2.2.2.51-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.RenderHookTransformer
CodeChickenCorePlugin (CodeChickenCore-1.10.2-2.1.7.77-universal.jar)
codechicken.core.asm.TweakTransformer
codechicken.core.asm.DelegatedTransformer
codechicken.core.asm.DefaultImplementationTransformer
GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 10.18.10.3304' Renderer: 'Intel(R) HD Graphics 4000'
Pulsar/tconstruct loaded Pulses:
- TinkerCommons (Enabled/Forced)
- TinkerWorld (Enabled/Not Forced)
- TinkerTools (Enabled/Not Forced)
- TinkerSmeltery (Enabled/Not Forced)
- TinkerGadgets (Enabled/Not Forced)
- TinkerOredict (Enabled/Forced)
- TinkerIntegration (Enabled/Forced)
- TinkerFluids (Enabled/Forced)
- TinkerMaterials (Enabled/Forced)
- WailaIntegration (Enabled/Not Forced)`
I would like to request a command to easily clear all Ender Chests/Tanks, global or for a specified player. I would like to be as thorough as possible when reseting a player's island on my skyblock servers but there's currently no easy way to clear this mods personal end-based inventories like you can a vanilla inventory and enderchest.
Example Usage: /clearenderstorage [player]
Thank you for your consideration!
I've uploaded the full crash report of the error I've been getting with my client when connected to a server with the same mods installed.
http://wiki.citypaine.com/Enderstorage-Error.txt
The server has been tested with and without sponge to test whether or not the rendering error was a product of the server side rendering presented to the client, or client-side rendering. The results were the same. I was initially using the recommended version #84, and then tried with #91. In both cases, the error was the same.
For the time being, I've had to disable this mod on my server, but I would really love to be able to continue using it if at all possible, as it is a very useful mod to have for utilitarian reasons.
Note: The crash report does mention issues with EnderIO, but the stacktrace shows no evidence that this would be the cause, Since AE2 is not active on the server, due to issues with sponge integration.
I color coded my ender chest, and nothing happens when i sneak-right click on it with my ender pouch. It just opens the chest. Same thing with sneak left clicking and non-sneak right and left click. I also tried aiming at different parts of the chest (color things on top, latch, etc). I'm on the 1.11 version.
EnderStorage-1.11.2-2.3.1.116-universal, in modpack All the Mods 2 v0.73.
But after logging out and back in, the chests are blank and facing the wrong way, and also the vanilla chest in front of them is disappeared for some reason.
And then if I just move/look around a bit, it pops into existence:
If I break the chests, I get the correct colored ones and can place them back down and they're ok til the next login.
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