thecherno / opengl Goto Github PK
View Code? Open in Web Editor NEWOpenGL support library so you can just dive in and write OpenGL code
License: Apache License 2.0
OpenGL support library so you can just dive in and write OpenGL code
License: Apache License 2.0
This post is in response to the pathetic & disrespectful lies which use falsely use the word "Engineering", which makes absolutely no sense (and is disrespectful to real Engineering).
Software devs are stupid wannabe kiddos who keep making huge fake claims.
Engineering has nothing to do with sitting behind a keyboard and writing code.
@TheCherno Yann, Engineering is a real subject. Engineering means designing and building real mechanical systems, like vehicular engines and turbojets.
Software devs are claiming the most ridiculous of false claims these days. Software & game dev is easy and for kids, and has absolutely nothing to do with a real and serious complex subject like engineering. Stop being disrespectful to Engineering. And stop these stupid lies. Mechanical Engineering is the only Engineering. Period.
Severity Code Description Project File Line Suppression State
Error (active) E1696 cannot open source file "hzpch.h" OpenGL-Core C:\Users\manoj\Downloads\OpenGL\OpenGL-Core\vendor\stb_image\stb_image.cpp 1
Severity Code Description Project File Line Suppression State
Error C1010 unexpected end of file while looking for precompiled header. Did you forget to add '#include "glpch.h"' to your source? OpenGL-Core C:\Users\manoj\Downloads\OpenGL\OpenGL-Core\vendor\stb_image\stb_image.cpp 5
Access violation Exception when trying to bind the vertex array , in the example code.
In intel graphics card.
Should the following libraries be added to the GLCore.h?
#include "GLCore/Core/Input.h"
#include "GLCore/Core/MouseButtonCodes.h"
#include "GLCore/Core/KeyCodes.h"
In the sandbox example, I was trying to get the mouse location to highlight the box when the mouse hovered over it. I had to add these included files to get the mouse location.
Hi Cherno,
I would like to know if you accept that the OpenGL source code be used as MIT licens not Apatchi 2?
If you allow that please let me know as I would like to use the base code for my project.
I am struggling with the code I have, it has poor foundation and must be replaced to a better foundation.
The code will be used in a huge project that in the end will be a part of my workbench for FreeCAD.
I hope you agree with that .. or you might want to look at the code and maybe point out how to improve it.
I am struggling at the moment in the texture implementation for the primitive, mesh 3D objects.
Hope you give some of your valuable time to my project and either let me use your code in MIT licens or help me to fix the issues I have in my code.
Note : you should look at the devbranch .. other branches are researchs that ended to its final destinations.
https://github.com/MariwanJ/Design456App/tree/devbranch
Regards, Mariwan
Error: cannot open OpenGL-Core/vendor/GLFW: No such file or directory
replace GLFW
to glfw
in root level premake5.lua
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