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Code to do multi agent systems research on StarCraft II. It contains methods to deal with the Raw Interface from the SC2 API, which has not been officially adapted for Python. This means that, the programmer can now access the objects at the game and the 2D original representation of the map

Python 100.00%
starcraft2 starcraft-ii multiagent-systems research python pysc2 blizzard-api sc2-api agent agents

multiagent-systems-starcraft2-pysc2-raw's Introduction

Hey there! ๐Ÿ‘‹

I'm Daniel, a masters student in AI @ USC! I worked as a software engineer @IBM for 3 years, in both AI research and product teams.

๐Ÿ”ญ I'm currently working on improving in-context learning for domain-specific tasks ๐ŸŽฏ

๐ŸŒฑ Also interested in diving deep into the inner workings of LLMs, and the perks and perils of RLHF (reinforcement learning from human feedback) and RAG (retrieval augmented generation).

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