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keil-ethernet-simulator-3000's Introduction

π‡πžπ₯π₯𝐨 𝐭𝐑𝐞𝐫𝐞, 𝐟𝐞π₯π₯𝐨𝐰 <πšπšŽπšŸπšŽπš•πš˜πš™πšŽπš›πšœ/>!

I am Salvatore Gabriele La Greca

Embedded Systems Engineer | Programmer | Tech Enthusiast

πŸ‘¨πŸ»β€πŸ’» Β About Me

πŸ’‘ Β I like to explore new technologies and develop software solutions hardware based and learn new stuff about Linux.
πŸŽ“ Β I'm currently studying Embedded Systems - Computer Engineering at Politecnico di Torino.
🌱  I'm on track for working in the Aerospace world a day.
βœ‰οΈ Β You can shoot me an email at [email protected]! I'll try to answer as soon as I can.
πŸ“„ Β Please have a look at my Curriculum Vitae for more details about me.

Night Coding

πŸ›  Β Tech Stack

CΒ  C++Β  GitΒ  VimΒ  LinuxΒ  PythonΒ  JavaΒ  GitHubΒ  MarkdownΒ  Visual Studio CodeΒ  JavaScriptΒ 





βš™οΈ Β GitHub Analytics

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keil-ethernet-simulator-3000's Issues

EthHUB Sync when the main thread is closed

We need a way to tell to other clients "hey! My hub is being closed, someone of you have to create another hub".

SOLUTION

The Hub constructor creates a thread. So we have a lot of threads (one for each client) and each of them ask for a mutex. The first one that succeds, creates the pipe. When a hub destructor is called, it frees the mutex so another thread can create again a new hub.

Only problem: the two have to communicate in some way the current registered clients

SOLUTION

Each client, before sending data (maybe this can be done internally the SendData method) ask to the hub "Am I registered to you?" through maybe a ETHNOTIFY = CLIENTALIVE, if not, the client calls the method ConnectToHub to register intself, then it proceeds with the classing SendData method

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