Comments (4)
Such as?
Another option would be support at least all containers that extends chest...
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What about support all containers by default?
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Might not be a great idea, some containers may cause issues
from carrotshop.
I will keep it that way for now as I'll focus on other things (the shop report and new signs among others)
As of version 1.11, chest and trapped chest can be used. As they to not link one can maximise space.
Also the same chest can be linked to multiple signs.
If you are on modded, you can use mods to refill / empty the chests on the go (refined storage / applied / item conduits...).
I might add more containers some day, but for now this is not critical, and this will need much more testing to make sure there is no dupe exploit.
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Related Issues (20)
- z coordinates of the Cmd signs dont work HOT 2
- Shop not giveing items HOT 3
- DeviceOn/DeviceOff signs not persistent HOT 2
- Signs are not working
- Configs not loading on SF4.
- Can't buy and sell. Syntax Error.
- Sign goes to edit when right clicking HOT 1
- Shops adding undesirable nbt tags HOT 3
- Cannot get Buy Signs Working HOT 5
- Buying a amount of items HOT 2
- the admins shop are not infinite HOT 2
- Carrot Report Ideas/Suggestions
- Can't run reports HOT 2
- Multiple chests for one sign?
- Sign caching
- Sign caching
- Cant get shop to work HOT 1
- Trouble with Quark HOT 1
- bridge with economylite HOT 1
- Shops don't load when dimension not load on server start up
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