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nostalgia-64-godot's Introduction

Nostalgia 64 (Godot)

Live Demo

Nostalgia 64 is a physics-based spaceship fighting game. Take control of a heavy ship with three thrusters and three weapons, and avoid spinning out of control as you struggle against enemies in the cold, hard void.

  • Every part of your ship is a weapon
    • Your three thrusters fire damaging exhaust particles.
    • Your left, right, and special weapons fire standard attacks
    • Your hull deals impact damage on collision
  • Every part of your ship is destructible
    • And losing each part makes it unusable for the rest of the fight

This project is a port of an earlier project called Nostalgia 64 (Unity).

Credits

  • Special thanks to Alexander Puh for the original 2017 design of the Greenhorn-class heavy gunship as it appeared in Nostalgia 64 (Unity).

Ships

Greenhorn

This heavy gunship features a unified thruster, two wavy energy beams, and a wave weapon capable of pulling enemies closer

  • Fire Left: Wavy energy beam
  • Fire Right: Wavy energy beam
  • Fire Special: Force wave

Greenhorn-III

This heavy gunship features a unified thruster, two super-fast energy beams, and a cyberweapon that makes ships to spin out of control

  • Fire Left: Speedy energy beam
  • Fire Right: Speedy energy beam
  • Fire Special: Cyberdeck

Controls

Key Action
A P1 Thrust Left
S P1 Thrust Middle
D P1 Thrust Right
Q P1 Fire Left
E P1 Fire Right
F P1 Fire Special
Left P2 Thrust Left
Up P2 Thrust Middle
Right P2 Thrust Right
Alt P2 Fire Left
Ctrl P2 Fire Right
Shift P2 Fire Special

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