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Framework to ease development of Idle/Incremental games in javascript
Currently, traversing objects is a pain in the ass because everything is wrapped in containers.
An alternative where values are automatically unwrapped and methods are used to get their containing instances would simplify working with engine state tremendously.
Currently, watches are called for updated values even when they don't change.
This is due to the array of digits never being equal.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
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JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
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Some thing interesting about visualization, use data art
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