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pause's Issues

Measured time is dependant on TimerObservers' actions

The current implementation of the timer calls directly its observers. For our usecase, the overhead of the calls on the work duration is negligeable. But, if an observer wanted to do a blocking call, it would also block the timer which is not wanted.
A consumer thread should be added to handle the calls to the observers. The timer would then only post updates in a safe way to the consumer thread. Preventing it to be blocked.

Break duration option

When the user uses the window notification. Add the option to select a break duration in the settings so that when it's time for a break, the break will end automatically after the selected duration. To monitor the duration of the break, a progress bar can be placed on the notification window.

Screen block

Blocks the screen when the time to do a pause has come
This is optional, if you prefer you can still have the notifications instead

Add pause duration

Allow the user to specify how much pause time he wants and how much work time he wants

Handling of multiple instances

For example, if the application is launched twiced, a second timer tile will be appended at the bottom of the application.

Separate UI from model

As a prototype, the UI is tightly coupled to the domain. It hinders maintainability for the long term.

Auto updater

Notifies the user when a new version is available.
The user can choose to update Pause or discard the notification.
The update can still be accessed through the about interface.

Rendering bugs

1 There are two rendering issues the X in the close button is missing,
2 when the timer message appears, it remains mostly transparent and is hard to read.
the developer told me that the transparency property is not being updated correctly in the code

The issue occurred in Windows 10,
java version "1.8.0_171"
Java(TM) SE Runtime Environment (build 1.8.0_171-b11)
Java HotSpot(TM) 64-Bit Server VM (build 25.171-b11, mixed mode)

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