Giter VIP home page Giter VIP logo

log's Introduction

Log

Utility class that enables quickly and easily logging variable values to the console in Unity.

Installation

Add either the Log.cs file or the contents of the "dll" folder to your project.

A benefit of using the DLL file is that you can double click a console entry generated by the Log class, and it will jump directly to the point in your code where you invoked a method of the Log class.

Usage Example 1

float floatVariable = 3f;

Log.Value(()=>floatVariable);

// console output:
// "floatVariable=3"

Usage Example 2

bool boolVariable = true;
Vector2 vector2Variable = new Vector2(1f,2f);

Log.Values(()=>boolVariable, ()=>vector2Variable);

// console output:
// "boolVariable=true, vector2Variable=(1, 2)"

Usage Example 3

class Example
{
	public static float StaticFloatField = 1f;

	public Object objectField;

	private int privateIntField = 100;

	public int IntProperty
	{
		get
		{
			return intField * 2;
		}
	}

	public void LogState()
	{
		Log.State(this);

		// console output:
		// "Example state: objectField=null, IntProperty=200"


		Log.State(this, true, true);

		// console output:
		// "Example state: StaticFloatField=1f, objectField=null, privateIntField=100, IntProperty=200"
	}
}

Usage Example 4

Log.State(typeof(UnityEngine.Time));

/* console output:
Time state: 
time=67.29188
timeSinceLevelLoad=67.29188
deltaTime=0.3333333
fixedTime=67.28
unscaledTime=12669.92
fixedUnscaledTime=12669.91
unscaledDeltaTime=167.1589
fixedUnscaledDeltaTime=0.02
fixedDeltaTime=0.02
maximumDeltaTime=0.3333333
smoothDeltaTime=0.3324916
maximumParticleDeltaTime=0.03
timeScale=1
frameCount=300
renderedFrameCount=300
realtimeSinceStartup=12672.38
captureDeltaTime=0
captureFramerate=0
inFixedTimeStep=False
*/

log's People

Contributors

timo-sisus avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.