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gamedev-missiondemolition's Introduction

Next Steps:

  1. Use playerprefs to store the best score on each level.
  2. Make the Castle parts out of various materials, some of which have more/less materials, add breaking
  3. Show lines for multiple previous paths rather than just the most recent one.
  4. Use a Line Renderer to draw the rubber band of the slingshot.
  5. Implement actual parallax scrolling on the background clouds, and add more background elements like mountains or buildings.

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