toddthomson / msagl Goto Github PK
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License: Other
Microsoft Automatic Graph Layout for UWP
License: Other
This results in a number of issues.
I am currently working on this issue.
what license do you plan to use on the project?
Feature to be added.
Graph viewer objects need to be initially drawn with the correct render transform scale otherwise stroke thicknesses will be incorrect.
The current code base for MsAGL for UWP is too complex. I will be taking the visual rendering code and dividing it into a GraphView control and a GraphDesigner app.
The Graph Viewer needs to be fully configurable from Xaml.
Adding NodeCollection and EdgeCollection models for this purpose.
To simplify the source, the MsAGL Drawing library for UWP will be merged into the Msagl.Uwp.Graph library. This will leave the Msagl core library and the UI library Msagl.Uwp.Graph.dll .
There will be only 2 library references needed for Msagl UWP apps: Msagl.Uwp.Graph.dll and Msagl.Uwp.Core.dll
The Msagl.Uwp.Graph library will have a base namespace of Msagl.Uwp.UI
This looks quite interesting, but I'm not able to complete the build due to a missing "GeometryGraphReader" reference. I did add a definition for TEST_MSAGL at the project level to get some other references to resolve.
Feature to be added.
Zooming features to support:
Zooming with mouse drag
Zoom levels: [ .., 33.3%,.., 100%, 150%, 200%, .., 6400% ]
Zoom click for moving through zoom levels
Zoom: Fit to screen, Fit to design canvas
VituralKey support for +, - zoom
The Graph viewer needs to derive from Control. Graph Viewer will be a UWP template control.
Nodes will now inherit from Control to be fully customizable. Node path, text, etc. to be put into a Grid layout panel.
Edge drawing to be reviewed. The stroke thickness is too thick and the arrow is much too big.
The MsAGL for UWP GraphViewer is derived from the WPF version in the original MSAGL. There are a number of layout editing features that are not yet implemented.
No be fixed.
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