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whack-a-mole's Introduction

	WHACK A MOLE GAME

Whack-A-Mole is an arcade game, originally known as Mogura Taiji or Mogura Tataki in Japan. Hit as many moles as you can before the timer runs out. You have 60 seconds to whack as many moles as you can.

HTML Structure

  • div.menu
  • div.menu-content
    • h1
    • p
    • img
    • buttton.cancel
  • span.score_board
  • span.seconds_board
  • img.sign_board
    • div.result
  • div.grid

// Iterate all dirt container square.forEach((id) => { id.addEventListener("click", () => { // If the clicked id is the same as the mole id // the player recieves an addition of one point if (id.id === hitPosition) { result++; score.textContent = result; } id.innerHTML += <img src="images/Hammer Clipart 25510.png" alt="hammer" class="hammer">; // after 200 milliSeconds it removes the hammer setTimeout(() => { document.querySelector(".hammer").remove(); }, 200); }); });

  • It add an event listener to each hole so that anytime its clicked on an hammer appeared
  • It also delet the hammer after every 200 milliseconds

randomSquare

randomSquare()

  • makes the mole to appear in a random hole every 1 seconds
  • It also delete the mole every 800 milliseconds

countDown

countDown()

  • It decreases the time every 1 seconds
  • once it's 60 Seconds it stops every activity in the game

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