Topic: expectimax Goto Github
Some thing interesting about expectimax
Some thing interesting about expectimax
expectimax,Solution of Machine Intelligence (CMP402) labs
User: aashrafh
expectimax,Final project of the course Introduction to Artificial Intelligence of NCTU
User: abt8601
expectimax,AI Pacman Agent
User: aditya-chayapathy
expectimax,A rust implementation of the famous 2048 game
User: adrienball
expectimax,Contains a series of mini-projects based on UC Berkeley Pacman Projects & UArizona Hunt The Wumpus Project
User: atinsinghal97
expectimax,🤖 2048 AI that reaches the 16,384 Tile
User: avgupta456
expectimax,Ai agent for pacman
User: ceenaa
expectimax,Program that uses Expectimax (or Minimax with alpha beta pruning) search to win a game of Sticks
User: chands10
expectimax,Implement DFS, BFS, UCS, and A* algorithms && minimax and expectimax algorithms, as well as designing evaluation functions
User: cheretka
expectimax,A 2048 AI, written in C++ using an ASCII interface and the Expectimax algorithm.
User: chrisvander
expectimax,Implementation of many popular AI algorithms to play the game of Pacman such as Minimax, Expectimax and Greedy.
User: davide97l
Home Page: https://davideliu.com/2020/02/13/playing-pacman-with-multi-agents-adversarial-search/
expectimax,Bots for the board game quoridor implemented using four algorithms: minimax, minimax with alpha beta pruning, expectimax and monte carlo tree search.
User: dimitrijekaranfilovic
expectimax,Implementation of Expectimax for an AI agent to play 2048
User: dparker2
expectimax,[Desktop Application] Recreated 2048 Game by Gabriele Cirulli with an AI Solver.
User: gauravsharma-20
expectimax,A Connect Four game which can be played by an AI: uses alpha beta pruning algorithm when played against a human and expectimax algorithm when played against a random player.
User: gita-vahdatinia
expectimax,A godot game for playing blackjack with an AI
Organization: green-tortoises
expectimax,CSE 571 Artificial Intelligence
User: iamjagdeesh
expectimax,This is my work at 2021/2022 include : lab , assignment and project solutions
User: iraneem
expectimax,Solving 2048 using expectimax and Clojure.
User: joseferben
expectimax,The phase 2 of my AI project, which is adversarial search in Pacman game for reaching the best utility and avoiding ghosts. Minimax with alpha-beta pruning and Expectimax is implemented.
User: leilibrk
expectimax,2048 game solved with Expectimax
User: lesaun
expectimax,:ghost: :video_game: This is my implementation in the famous Berkeley pacman artificial intelligence project: http://ai.berkeley.edu/project_overview.html.
User: ltvaios
expectimax,A simplified version of Go game in Python, with AI agents built-in and GUI to play.
User: lxucs
expectimax,🎮🕹️👾 Created a pacman simulation in Python, as a part of Berkeley's University Artificial Intelligence course. Project is divided into two parts. Firstly a basic agent and multiple search algorithms are implemented. In the second part, problem became more complex, while designing intelligent multiagents.
User: mansstiv
expectimax,Full game implemented + AI/ML/OtherBuzzwords players (expectimax, monte-carlo and more). Fork me!
User: maxyurk
expectimax,UC Berkeley CS188: Artificial Intelligence
User: michellesri
expectimax,Variance of the board game Settlers of Catan, with a University/Campus theme
User: mingstar
expectimax,UC Berkeley CS188 Intro to AI -- Pacman Project Solutions
User: mohammaduzair9
expectimax,A multi-agent implementation of the game Connect-4 using MCTS, Minimax and Exptimax algorithms.
User: mukeshmk
expectimax,Collection of AI algorithms to solve/optimize 2048 games.
User: nathanwine
expectimax,Pokémon battles simulator, with the use of MiniMax-Type algorithms (Artificial Intelligence project)
User: nebuchadnezzar01
expectimax,🎮🕹️👾 Berkeley PacMan course for an intoduction in Artificial Intelligence
User: nikoletos-k
expectimax,Introduction to Artificial Intelligence - Assignment 13 miniMax, alpha-beta Pruning, Expectimax...
User: ofekya
expectimax,Simulator, AI and GUI for the game 2048
User: ondrejnepozitek
expectimax,2048 Pseudo AI | 15-112 Term Project (Spring 2019)
User: philxhuang
expectimax,A set of AIs for the 2048 tile-merging game. Includes an expectimax strategy that reaches 16384 with 34.6% success and an ML model trained with temporal difference learning.
User: qpwoeirut
Home Page: https://qpwoeirut.github.io/2048/
expectimax,Business War Policy Exploration-AI project for CS181 in Shanghaitech
User: rhfeiyang
expectimax,Computer Graphics and AI (ML DL included) compilations.
User: richardrivaldo
expectimax,Solutions to Pacman AI Multi-Agent Search problems
User: rmodi6
expectimax,Some little games implementation, and also, machine learning implementation.
User: robertocarlosmedina
expectimax,Design Agents for the classic version of Pac-Man including ghosts.
User: shah-deven
expectimax,Implemented AI Multi Agent Search Algorithms - Minimax, Expectimax, Alpha-Beta Pruning, Evaluation Functions.
User: shashwatkathuria
expectimax,Pacman game and AI agents
User: shkarupadc
expectimax,AI player implemented for the 2048 single-player game using expectimax algorithm with heuristics
User: sinemckontas
expectimax,an Expectimax algorithm implementation for an AI class project
User: taner-h
expectimax,Implementation of reinforcement learning algorithms to solve pacman game. Part of CS188 AI course from UC Berkeley.
User: worldofnick
expectimax,一个100KB的内置强大AI的安卓2048小游戏。每秒5次移动的情况下,AI有94%概率合成16384。A 100KB android 2048 game with a powerful AI !!!
User: wudi-zhanshen
expectimax,2048 AI with WebAssembly
User: ziap
Home Page: https://ziap.github.io/2048-ai/
expectimax,Temporal difference learning for 2048
User: ziap
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