Topic: sutherland-hodgman-algorithm Goto Github
Some thing interesting about sutherland-hodgman-algorithm
Some thing interesting about sutherland-hodgman-algorithm
sutherland-hodgman-algorithm,This repository contains some of the experiments that are covered in Computer Graphics Lab.
User: aayush301
sutherland-hodgman-algorithm,Trabalho sobre Recorte desenvolvido durante a disciplina de Computação Gráfica 2015.2 do curso de Ciência da Computação da Universidade Federal de Roraima
User: edwino-stein
sutherland-hodgman-algorithm,Computer Graphics - Lab assignments
User: gokughoul
sutherland-hodgman-algorithm,A repository for the OpenGL project of the Computer Graphics and Interaction Systems course @cse.uoi.gr
User: gzachos
Home Page: https://gzachos.com/cgis-course-uoi
sutherland-hodgman-algorithm,A C++ and WPF implementation of Computer-Graphics-Principles And Practice by JOHN F. HUGHES, ANDRIES VAN DAM, MORGAN MCGUIRE, DAVID F. SKLAR, JAMES D. FOLEY, STEVEN K. FEINER and KURT AKELEY
User: karthikriyer
sutherland-hodgman-algorithm,A basic 3D model visualization system that implements a hierarchy system for each model transformation, lighting and sutherland-hodgman polygon clipping algorithm. Everything is documented, can be used as a resource for learning.
User: loronsodev
sutherland-hodgman-algorithm,This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
User: mateusz83
sutherland-hodgman-algorithm,A differentiable Python implementation of the Sutherland–Hodgman algorithm for clipping polygons in 2D.
User: mhdadk
sutherland-hodgman-algorithm,An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C
User: psyclone20
sutherland-hodgman-algorithm,Computer Graphics algorithms for line drawing, shape filling, circle drawing, ellipse drawing, polygon clipping, shear, transformation, and reflection
User: samdaqueen
sutherland-hodgman-algorithm,Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.
User: sarah-hesham-2022
sutherland-hodgman-algorithm,Image Processing algorithm
User: uttom-akash
sutherland-hodgman-algorithm,cs221
User: xuechunlu7
Home Page: https://www.ugrad.cs.ubc.ca/~cs221/2017W2/mps/p2/
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