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Park Hae Wook's Projects

libigl icon libigl

Simple C++ geometry processing library.

libvt icon libvt

LibVT is a library implementing "virtual texturing".

lscm icon lscm

Implementation of the research paper Least Squares Conformal Maps for Automatic Texture Atlas Generation

mabdi icon mabdi

Contains the development of my Masters thesis algorithm named MABDI. (Mesh Addition Based on the Depth Image)

mabdicplusplus icon mabdicplusplus

Development of my masters thesis project, MABDI (Mesh Addition Based on the Depth Image)

maker.js icon maker.js

Library for creating 2D vector drawings for CNC and laser cutter machines.

mapbox-gl-js icon mapbox-gl-js

Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL

mapgen icon mapgen

Generating maps from satellite imagery using deep learning with generative adversarial networks.

meshcompletion icon meshcompletion

Structure-aware completion of images in urban road environment.

mgans icon mgans

Precomputed Real-Time Texture Synthesis with Markovian Generative Adversarial Networks

monkvg icon monkvg

MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.

mve icon mve

Multi-View Environment

mvs-texturing icon mvs-texturing

Algorithm to texture 3D reconstructions from multi-view stereo images

mvsnerf icon mvsnerf

[ICCV 2021] Our work presents a novel neural rendering approach that can efficiently reconstruct geometric and neural radiance fields for view synthesis.

mvster icon mvster

[ECCV 2022] MVSTER: Epipolar Transformer for Efficient Multi-View Stereo

nanovg icon nanovg

Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

nerf_pl icon nerf_pl

NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning

nerfingmvs icon nerfingmvs

[ICCV 2021 Oral] NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo

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