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基于Unity的爵士鼓辅助教学系统游戏模块。主要场景有:菜单场景、选择歌曲场景、游戏场景、制谱端场景。该游戏模块是实现了一个音乐游戏的框架以及制作该框架识别的曲谱文件,从而实现对应不同歌曲的游戏Note的掉落顺序。详情见22041软件使用说明书

C# 62.37% GLSL 0.87% ShaderLab 36.77%

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