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TDD's Plugins for RPG Maker MV
Automatically fetch pictures from folders named after the map id. Could use subfolders for the different layers.
Either manually support scaled versions of images (example: filename ends with 2x) or auto-generate. Investigate possibilities here.
This is a nwjs bug that has yet to be fixed, but I might be able to find a workaround.
Preferably just use "folderName/" for subfolders and just a "/" for current top folder.
Make chunks dynamically and show only what's needed if image is above X size.
wrigty12 on RMW: An annoyance that I've noticed is that when you have your main menu open (say, to view your status), if you click on the same "space" that an event with "click_activate!" comment inside, it doesn't register your click on the menu itself, but as soon as you close the menu scene, the "clicked" event activates..
Dear Tor Damian,
First, of all thanks for creating a plugin for managing dash which solving autodash issue when playing using mouse.
Second, apart from "Disable Auto-Dash", "Force Dashing", "Disable Dashing", and "Remove Always Dashing" options, is it possible for you to implement double-click mouse for dashing and single-click mouse for walking? This is something I want to see in MV since I saw Diablo games.
Best regards,
RyanBram
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