Comments (2)
While both min_height
and barrier
are supported, the combination of the two is not (yet?) supported. The reason is that there's no agreed-on standard for min_height
on anything except building parts. I do see that it's something that might be useful, though, so while I'm currently unsure how to best handle this, I'm leaving this issue open as a reminder.
What OSM2World does already support is location=roof
and/or level=*
tags on various features – including barriers. This can often fill the same need. Theoretically, that would work for the Victory Column as well. (Just tested it, though, and it didn't work. Not sure why, might be another bug.)
from osm2world.
I looked into the code a bit and saw that way and node features like barriers or flagpoles are not really supported for building parts. It would be cool if you could just place them on a building part or roof outline (maybe with level=*) and the program would figure out the correct minimum height (like for windows).
from osm2world.
Related Issues (20)
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- door materials HOT 3
- two nodes with same position -> crash HOT 1
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- support for building:material=timber_framing HOT 1
- some roof shapes not rendered with exact heights
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- Using gui and windows batch to convert *.osm to *.obj produce non-identical results HOT 1
- GLException: Unable to determine GraphicsConfiguration HOT 2
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from osm2world.