Comments (1)
Good catch, this appears to have affected specifically OBJ output files in the current directory which were specified with just the filename (e.g. myfile.obj
rather than /path/to/myfile.obj
). The code for accessing the parent directory did not handle this case correctly, and was therefore not able to place the textures in that directory. I've fixed this in e1c84eb, the change will be part of the next build.
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Related Issues (20)
- Barriers as building parts HOT 2
- visual error when modeling half-hipped roof with ridges and edges HOT 1
- window:frame:colour HOT 2
- door materials HOT 3
- two nodes with same position -> crash HOT 1
- steps connecting different levels
- wrong interpretation of step_count HOT 1
- support for building:material=timber_framing HOT 1
- some roof shapes not rendered with exact heights
- building:part=yes not rendered if only roof is visible HOT 3
- domed roof not respecting min_height HOT 1
- XML-parser chokes on some usernames HOT 7
- GLException: Unable to determine GraphicsConfiguration HOT 2
- Road junctions problem HOT 1
- Add support for roof:shape=side_hipped
- Elevations in feet are ignored HOT 1
- coordinate frames of the building footprints HOT 3
- Bodies of water cannot be properly isolated in some cases HOT 2
- Support for touchpad HOT 2
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