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View Code? Open in Web Editor NEW:triangular_ruler: Design pattern implementations in TypeScript
Home Page: http://torokmark.github.io/design_patterns_in_typescript/
License: MIT License
:triangular_ruler: Design pattern implementations in TypeScript
Home Page: http://torokmark.github.io/design_patterns_in_typescript/
License: MIT License
Hi Torok,
I suggest you structure the 23 design patterns into 3 categories :
Thanks
Hi Torok,
It is a question and not an issue. I wonder if you could describe how to debug step by step
each design pattern. Maybe generating map files would be usefull?
Thanks.
Hi!
I wonder to know how to run this project to test and learn how the patterns work.
Thanks!
I think prototype pattern is reduce resource consumption.
UseObject.create(Prototype.prototype)
wouldn't it be better?
Hi,
Since node/javascript does not have the problem that a builder pattern fixes, since you can just pass along an object literal, why would you want to apply all this overhead?
If we take a look at the example: https://github.com/torokmark/design_patterns_in_typescript/blob/master/builder/builder.ts
We could just use an object literal instead:
// user.js
const create = args => {
const options = Object.assign({}, defaultOptions, args); // Normalize the options
return {
name: options.name,
age: options.age,
phone: options.phone,
address: options.address
}
}
module.exports.create = create;
// test.js
const user = require('user.js');
const myUser = user.create({
name: 'a name',
age: 30
});
This achieves the same thing as the builder pattern. The main difference here is that user.js is a lot smaller than the builder.ts example. (10 lines vs 60+)
Passing along an object literal, which is very common in node, is just as readable as with a builder, but with a lot less overhead or boilerplate.
So my question is: why would you do this?
Aim is to implement examples using the design patterns.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
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