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An odd question about Moonpod Game's data archive, especially in the game Starscape

Hi. I'm using your moonpak tool to unpack the game Starscape's binary. I worked perfectly (thank you a lot). Despite the re-pack function is incomplete, I've managed to be able to modify the archive directly using hex editor with the help of your tool (to see how data is stored).
What I want to ask is: how can you know the structure of the archive? I mean, do you perform disassembly on the executable, or examine the archive itself (pretty much the former I think)? Please feel free to email me at [email protected]. Thanks.

P/S: the explain: I'm planning to make a small modification for the game. What I'm doing is try to add more items to the game. And it seems that the game don't accept any newly added item. It still load the archive, crash if it can't find an "original" item, and seems to ignore every other things not intended.

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