A library written in C# to parse NBT binary data, the format used by Minecraft in its ".dat" files to store game data. See here for more details about the format specifications.
This is currently a work in progress, please be aware of this if you intend to use this code.
Implemented/future features:
- NBT parser and reader
- NBT editor
- NBT to JSON converter
- A complete suite of tests to check for errors in the implementation
- File specific features (for example, creating images from world files, listing inventories and so on)