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oversaturation's Issues

update to 1.16.5

Can you help me understand how the code works so I can help update it for further versions of minecraft?
Not asking you to do it yourselves, just teach me so I can do it.

Mod is incompatible with AppleCore, and thus AppleSkin

Crash text:
The game crashed whilst ticking player
Error: java.lang.RuntimeException: FoodStats has a null player field (this field is added by AppleCore at runtime) on player '' (class = com.nachie.oversaturation.FoodStats). This likely means that some mod has overloaded FoodStats, which is incompatible with AppleCore.

Crash log:
https://www.hastebin.com/ibatiwecez.rb

I'm using Forge 14.23.5.2820 on Minecraft 1.12.2, AppleCore 3.2.0, and Oversaturation 1.0, as you can see in the log.

Hunger reset to fixed value on dimension change

Every time one of the players on my server changes dimension (nether portal, teleport, etc), their hunger is immediately reset to a fixed value (usually full hunger bar and around 6 points of saturation).

Our server has vertically stacked overworld and skyblock, so people change dimension often. This means that any food eaten over 3 shanks of saturation is wasted whenever you switch maps, and some players have learned they no longer need to eat as long as they step through once in a while.

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