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liz_gearswaps's Introduction

Gearswap Templates

Don't modify any of the JOB_Lib.lua if you don't know what you are doing and why you are doing it. Reason is, the complicated code is in this file and none of the gearsets are. This way, if something doesn't work, it's either a bug (blame me!) or something wrong with your sets...

You will also need the files named as JOB.lua. This file is where your sets are, so you can modify this to create the sets you need without breaking the actual code. This is also where you can chose different keybinds than me.

Gearswap GEO template

Requires Shortcuts Add-On

More info: https://www.ffxiah.com/forum/topic/53025/a-geo-gearswap

Notable Features

  • Keybind support for various commands
  • Auto Echo drops
  • Auto Detect if luopan is out to swap between refresh or luopan perp, can be overridden with a toggle for DT (Full masterDT if no luopan , hybrid luopan Perp / Master DT if luopan is out
  • Cycle function to go through and save an Element
  • Cycle function to go through Geo and Indi spells, save them so your macros can cast the appropriate spell
  • All in one Geo and Indi casting functions

Gearswap SCH template

Requires Shortcuts Add-On

More info: https://www.ffxiah.com/forum/topic/52995/a-sch-gearswap/

Notable Features

  • Keybind support for various commands
  • Grimoire agnostic stratagem (so you can make 1 macro that works in both arts)
  • Auto Echo drops
  • Auto Sublimation or Refresh Idle, can be overridden with a toggle for DT Idle
  • Cycle functions to go through and save an Element
  • All in one SC function

liz_gearswaps's People

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liz_gearswaps's Issues

weird issue

Hello,

First of all thanks for posting these awesome gearswaps, I am currently making good use of both the sch and rdm templates. I did some modifying to the libs in order to make dispelga and impact work with a macro in game and was successful. Those are the only things I found to be missing. Recently I have noticed that the rdm mburst toggle isn't working. At first I thought it was something I did but downloading a clean new copy from your repository and implementing it proved that it still doesn't work for me. Basically there is no way to toggle MB mode on, or if it does turn on there is no indication of it in the HUD. Alt-F10 to change Nuking Mode works, CTRL-F10 to change Match SC Mode works, but F10 toggles Magic Burst Mode on / off does nothing. I double checked on sch and can report that it does work on sch as intended. Any ideas??? Thanks again for the awesome templates^^

hello well idk how to talk to you

i have seen someone lua ( not full lua ) have enfeebling Magic duration set and his enfeeb last so long is there possible to add them in to your lua ?
thank you

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