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giphy's Introduction

Unit 6: Giphy Project

Project Description

In this unit, you will create a Giphy App. The Giphy App will take a search term as an input and display a random Gif in a thumbnail on the screen. To create this project, you will learn the anatomy of an API Request, use Promises to make a simple GET request, handle a JSON response object, and use jQuery to display a gif.

Follow the steps below to make your very own site! Make sure to check off your items as you complete them. [ ] => [x]

Day 1

Planning

Set-Up

JavaScript

Wrap

  • Push your changes!
  • Save and submit your website link using the link on the session agenda.

Day 2

JavaScript

  • Using the same API request URL from last class, display the image from your console.log to the webpage.
  • Declare a variable and store the user's input inside of it.
  • Use this variable to update the API request URL based on the user's input.
  • Display the updated image on the screen.

Wrap

  • Push your changes!

Day 3

JavaScript

  • Declare a variable that stores a random number from 0 to the total number of items (different GIFs) in the response
  • Use this random variable to display a random GIF onto the screen

Wrap

  • Push your changes!

Project Extensions

  • Display multiple images in the response to the screen.
  • Create a mail_to link that will email the GIF to anyone you want.
  • Make the GIF pop out in a modal when clicked on.

References/Tools

giphy's People

Contributors

pwjablonski avatar emilygarvey avatar whalecake avatar acingraham avatar gilbertghang avatar

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