Exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from /Volumes/Workspace/Github/huatuo_trial/Library/Il2cppBuildCache/WebGL/il2cppOutput/lumpedcpp/Lump_libil2cpp_icalls.cpp:109:
In file included from /Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp:36:
In file included from /Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/libil2cpp/huatuo/metadata/Assembly.h:3:
/Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/libil2cpp/huatuo/metadata/../CommonDef.h:24:2: error: "only support 64bit"
#error "only support 64bit"
^
1 error generated.
ERROR:root:compiler frontend failed to generate LLVM bitcode, halting
Invocation was: Executable: /usr/bin/python
Arguments: -E "/Applications/Unity/Hub/Editor/2020.3.33f1c2/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/em++" -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -Wno-null-conversion -std=c++11 -O3 -Oz -DIL2CPP_EXCEPTION_DISABLED=1 -DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DBASELIB_INLINE_NAMESPACE=il2cpp_baselib -DNDEBUG -I"/Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/external/xxHash" -I"/Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/external/baselib/Include" -I"/Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/external/baselib/Platforms/WebGL/Include" -I"/Applications/Unity/Hub/Editor/2020.3.33f1c2/Unity.app/Contents/il2cpp/libil2cpp/pch" "/Volumes/Workspace/Github/huatuo_trial/Library/Il2cppBuildCache/WebGL/il2cppOutput/lumpedcpp/Lump_libil2cpp_icalls.cpp" -o "/Volumes/Workspace/Github/huatuo_trial/Library/il2cpp_cache/libil2cpp/4C89EA9DE395E337999D9B3C6532F7D0.o"
at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector) in /Users/bokken/build/output/fmwang/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 217
at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics) in /Users/bokken/build/output/fmwang/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 149
at il2cpp.Compilation.CompilationDriver.Run(RuntimePlatform platform, BuildingOptions buildingOptions, ReadOnlyCollection`1 matchedAssemblyMethodSourceFiles) in /Users/bokken/build/output/fmwang/il2cpp/il2cpp/Compilation/CompilationDriver.cs:line 65
at il2cpp.Program.DoRun(String[] args, RuntimePlatform platform, BuildingOptions buildingOptions, Boolean throwExceptions) in /Users/bokken/build/output/fmwang/il2cpp/il2cpp/Program.cs:line 74
UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:129)
UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1[T] setupStartInfo) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:65)
UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List`1[T] arguments, System.Action`1[T] setupStartInfo) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:818)
UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (UnityEditor.Il2Cpp.Il2CppBuildPipelineData data) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:785)
UnityEditorInternal.IL2CPPBuilder.Run () (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:604)
UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action`1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:276)
UnityEditor.WebGL.WebGlBuildPostprocessor.CompileBuild (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:365)
UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:918)
UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at /Users/bokken/buildslave/unity/build/Editor/Mono/Modules/DefaultBuildPostprocessor.cs:29)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:337)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)