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llsifclient's Issues

about the disasemble..

hi,
sorry to disturb, i read about the issue #1 , but i still trapped in the disassemble..
as i disassembled the libgame.so ,i found this :

DELETED...

i think this is the function , but i can't figure out which one is the input argument ,or , maybe i found the wrong place ?

since I have little knowledge of assemble, it would be very appricated if you could give some hints ,thank you.

Does this work for the newest EN version of LLSIF?

I am quite new to python but I am trying to make this work.
I have a hmac-key that i HOPE is correct, (b'- - u - - - - t - - i) (11 letters)? Is this for the EN version, or for the JP? I really hope I can make this work and that I have the correct key.

I tried to put the key in, but I got some error about server maintenance? Am I lost?

Thanks.

About the hmac-sha1 key

Hi twisteroidambassador,

I have done some research about the sif client before. Like you said in readme, I found that the client would send a 40-length X-Message-Code in HTTP header. And I disassembled the LibGame.so, but I didn't find anything useful except the signature method hmac-sha1.

So, Did you find out how to get the hmac-sha1 key? If so, could you give me some hints about how to get it, or what tools you're using.

I am excited that someone else tried to decrypt the client, and this is a really nice project, thank you for what you're doing.

Btw, the client does not send the signature when its first communication connects to the server. So I think might be the key does not contains in the code directly.

thanks,
niconiconi!!

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